mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 04:21:21 -08:00
69 lines
2.1 KiB
C#
69 lines
2.1 KiB
C#
|
using ARMeilleure.CodeGen.Unwinding;
|
||
|
using System;
|
||
|
using System.IO;
|
||
|
|
||
|
namespace ARMeilleure.Translation.PTC
|
||
|
{
|
||
|
sealed class PtcInfo : IDisposable
|
||
|
{
|
||
|
private readonly BinaryWriter _relocWriter;
|
||
|
private readonly BinaryWriter _unwindInfoWriter;
|
||
|
|
||
|
public MemoryStream CodeStream { get; }
|
||
|
public MemoryStream RelocStream { get; }
|
||
|
public MemoryStream UnwindInfoStream { get; }
|
||
|
|
||
|
public int RelocEntriesCount { get; private set; }
|
||
|
|
||
|
public PtcInfo()
|
||
|
{
|
||
|
CodeStream = new MemoryStream();
|
||
|
RelocStream = new MemoryStream();
|
||
|
UnwindInfoStream = new MemoryStream();
|
||
|
|
||
|
_relocWriter = new BinaryWriter(RelocStream, EncodingCache.UTF8NoBOM, true);
|
||
|
_unwindInfoWriter = new BinaryWriter(UnwindInfoStream, EncodingCache.UTF8NoBOM, true);
|
||
|
|
||
|
RelocEntriesCount = 0;
|
||
|
}
|
||
|
|
||
|
public void WriteCode(MemoryStream codeStream)
|
||
|
{
|
||
|
codeStream.WriteTo(CodeStream);
|
||
|
}
|
||
|
|
||
|
public void WriteRelocEntry(RelocEntry relocEntry)
|
||
|
{
|
||
|
_relocWriter.Write((int)relocEntry.Position);
|
||
|
_relocWriter.Write((int)relocEntry.Index);
|
||
|
|
||
|
RelocEntriesCount++;
|
||
|
}
|
||
|
|
||
|
public void WriteUnwindInfo(UnwindInfo unwindInfo)
|
||
|
{
|
||
|
_unwindInfoWriter.Write((int)unwindInfo.PushEntries.Length);
|
||
|
|
||
|
foreach (UnwindPushEntry unwindPushEntry in unwindInfo.PushEntries)
|
||
|
{
|
||
|
_unwindInfoWriter.Write((int)unwindPushEntry.PseudoOp);
|
||
|
_unwindInfoWriter.Write((int)unwindPushEntry.PrologOffset);
|
||
|
_unwindInfoWriter.Write((int)unwindPushEntry.RegIndex);
|
||
|
_unwindInfoWriter.Write((int)unwindPushEntry.StackOffsetOrAllocSize);
|
||
|
}
|
||
|
|
||
|
_unwindInfoWriter.Write((int)unwindInfo.PrologSize);
|
||
|
}
|
||
|
|
||
|
public void Dispose()
|
||
|
{
|
||
|
_relocWriter.Dispose();
|
||
|
_unwindInfoWriter.Dispose();
|
||
|
|
||
|
CodeStream.Dispose();
|
||
|
RelocStream.Dispose();
|
||
|
UnwindInfoStream.Dispose();
|
||
|
}
|
||
|
}
|
||
|
}
|