Ryujinx/Ryujinx.Graphics.Shader/ShaderProgram.cs

32 lines
702 B
C#
Raw Normal View History

using System;
2019-10-12 23:02:07 -07:00
namespace Ryujinx.Graphics.Shader
{
public class ShaderProgram
{
public ShaderStage Stage { get; }
public string Code { get; private set; }
public byte[] BinaryCode { get; }
2019-10-12 23:02:07 -07:00
private ShaderProgram(ShaderStage stage)
2019-10-12 23:02:07 -07:00
{
Stage = stage;
}
public ShaderProgram(ShaderStage stage, string code) : this(stage)
{
Code = code;
}
public ShaderProgram(ShaderStage stage, byte[] binaryCode) : this(stage)
{
BinaryCode = binaryCode;
2019-10-12 23:02:07 -07:00
}
public void Prepend(string line)
{
Code = line + Environment.NewLine + Code;
}
2019-10-12 23:02:07 -07:00
}
}