mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-26 18:11:21 -08:00
121 lines
4.4 KiB
C#
121 lines
4.4 KiB
C#
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||
|
using System.Collections.Generic;
|
||
|
|
||
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||
|
using static Ryujinx.Graphics.Shader.Translation.GlobalMemory;
|
||
|
|
||
|
namespace Ryujinx.Graphics.Shader.Translation
|
||
|
{
|
||
|
static class Lowering
|
||
|
{
|
||
|
public static void RunPass(BasicBlock[] blocks, ShaderConfig config)
|
||
|
{
|
||
|
for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
|
||
|
{
|
||
|
BasicBlock block = blocks[blkIndex];
|
||
|
|
||
|
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
|
||
|
{
|
||
|
if (!(node.Value is Operation operation))
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (UsesGlobalMemory(operation.Inst))
|
||
|
{
|
||
|
node = LowerGlobal(node, config);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static LinkedListNode<INode> LowerGlobal(LinkedListNode<INode> node, ShaderConfig config)
|
||
|
{
|
||
|
Operation operation = (Operation)node.Value;
|
||
|
|
||
|
Operation storageOp;
|
||
|
|
||
|
Operand PrependOperation(Instruction inst, params Operand[] sources)
|
||
|
{
|
||
|
Operand local = Local();
|
||
|
|
||
|
node.List.AddBefore(node, new Operation(inst, local, sources));
|
||
|
|
||
|
return local;
|
||
|
}
|
||
|
|
||
|
Operand addrLow = operation.GetSource(0);
|
||
|
Operand addrHigh = operation.GetSource(1);
|
||
|
|
||
|
Operand sbBaseAddrLow = Const(0);
|
||
|
Operand sbSlot = Const(0);
|
||
|
|
||
|
for (int slot = 0; slot < StorageMaxCount; slot++)
|
||
|
{
|
||
|
int cbOffset = GetStorageCbOffset(config.Stage, slot);
|
||
|
|
||
|
Operand baseAddrLow = Cbuf(0, cbOffset);
|
||
|
Operand baseAddrHigh = Cbuf(0, cbOffset + 1);
|
||
|
Operand size = Cbuf(0, cbOffset + 2);
|
||
|
|
||
|
Operand offset = PrependOperation(Instruction.Subtract, addrLow, baseAddrLow);
|
||
|
Operand borrow = PrependOperation(Instruction.CompareLessU32, addrLow, baseAddrLow);
|
||
|
|
||
|
Operand inRangeLow = PrependOperation(Instruction.CompareLessU32, offset, size);
|
||
|
|
||
|
Operand addrHighBorrowed = PrependOperation(Instruction.Add, addrHigh, borrow);
|
||
|
|
||
|
Operand inRangeHigh = PrependOperation(Instruction.CompareEqual, addrHighBorrowed, baseAddrHigh);
|
||
|
|
||
|
Operand inRange = PrependOperation(Instruction.BitwiseAnd, inRangeLow, inRangeHigh);
|
||
|
|
||
|
sbBaseAddrLow = PrependOperation(Instruction.ConditionalSelect, inRange, baseAddrLow, sbBaseAddrLow);
|
||
|
sbSlot = PrependOperation(Instruction.ConditionalSelect, inRange, Const(slot), sbSlot);
|
||
|
}
|
||
|
|
||
|
Operand alignMask = Const(-config.Capabilities.StorageBufferOffsetAlignment);
|
||
|
|
||
|
Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, Const(-64));
|
||
|
Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
|
||
|
Operand wordOffset = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));
|
||
|
|
||
|
Operand[] sources = new Operand[operation.SourcesCount];
|
||
|
|
||
|
sources[0] = sbSlot;
|
||
|
sources[1] = wordOffset;
|
||
|
|
||
|
for (int index = 2; index < operation.SourcesCount; index++)
|
||
|
{
|
||
|
sources[index] = operation.GetSource(index);
|
||
|
}
|
||
|
|
||
|
if (operation.Inst.IsAtomic())
|
||
|
{
|
||
|
Instruction inst = (operation.Inst & ~Instruction.MrMask) | Instruction.MrStorage;
|
||
|
|
||
|
storageOp = new Operation(inst, operation.Dest, sources);
|
||
|
}
|
||
|
else if (operation.Inst == Instruction.LoadGlobal)
|
||
|
{
|
||
|
storageOp = new Operation(Instruction.LoadStorage, operation.Dest, sources);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
storageOp = new Operation(Instruction.StoreStorage, null, sources);
|
||
|
}
|
||
|
|
||
|
for (int index = 0; index < operation.SourcesCount; index++)
|
||
|
{
|
||
|
operation.SetSource(index, null);
|
||
|
}
|
||
|
|
||
|
LinkedListNode<INode> oldNode = node;
|
||
|
|
||
|
node = node.List.AddBefore(node, storageOp);
|
||
|
|
||
|
node.List.Remove(oldNode);
|
||
|
|
||
|
return node;
|
||
|
}
|
||
|
}
|
||
|
}
|