2018-09-08 10:24:29 -07:00
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#define SimdShImm
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Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
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using ARMeilleure.State;
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2018-09-08 10:24:29 -07:00
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using NUnit.Framework;
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2019-04-12 09:14:16 -07:00
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using System;
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2019-04-03 05:21:22 -07:00
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using System.Collections.Generic;
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2018-09-08 10:24:29 -07:00
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namespace Ryujinx.Tests.Cpu
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{
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2018-10-31 21:22:09 -07:00
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[Category("SimdShImm")]
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2018-09-08 10:24:29 -07:00
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public sealed class CpuTestSimdShImm : CpuTest
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{
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#if SimdShImm
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#region "ValueSource (Types)"
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private static ulong[] _1D_()
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{
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return new ulong[] { 0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
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0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul };
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}
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2018-09-16 21:54:05 -07:00
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private static ulong[] _1H_()
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{
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return new ulong[] { 0x0000000000000000ul, 0x0000000000007FFFul,
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0x0000000000008000ul, 0x000000000000FFFFul };
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}
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private static ulong[] _1S_()
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{
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return new ulong[] { 0x0000000000000000ul, 0x000000007FFFFFFFul,
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0x0000000080000000ul, 0x00000000FFFFFFFFul };
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}
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2018-09-08 10:24:29 -07:00
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private static ulong[] _2S_()
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{
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return new ulong[] { 0x0000000000000000ul, 0x7FFFFFFF7FFFFFFFul,
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0x8000000080000000ul, 0xFFFFFFFFFFFFFFFFul };
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}
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private static ulong[] _4H_()
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{
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return new ulong[] { 0x0000000000000000ul, 0x7FFF7FFF7FFF7FFFul,
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0x8000800080008000ul, 0xFFFFFFFFFFFFFFFFul };
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}
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private static ulong[] _8B_()
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{
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return new ulong[] { 0x0000000000000000ul, 0x7F7F7F7F7F7F7F7Ful,
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0x8080808080808080ul, 0xFFFFFFFFFFFFFFFFul };
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}
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2019-04-03 05:21:22 -07:00
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2019-04-12 09:14:16 -07:00
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private static IEnumerable<ulong> _2S_F_W_()
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2019-04-03 05:21:22 -07:00
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{
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// int
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2019-04-12 09:14:16 -07:00
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yield return 0xCF000001CF000001ul; // -2.1474839E9f (-2147483904)
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yield return 0xCF000000CF000000ul; // -2.14748365E9f (-2147483648)
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yield return 0xCEFFFFFFCEFFFFFFul; // -2.14748352E9f (-2147483520)
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yield return 0x4F0000014F000001ul; // 2.1474839E9f (2147483904)
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yield return 0x4F0000004F000000ul; // 2.14748365E9f (2147483648)
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yield return 0x4EFFFFFF4EFFFFFFul; // 2.14748352E9f (2147483520)
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// uint
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yield return 0x4F8000014F800001ul; // 4.2949678E9f (4294967808)
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yield return 0x4F8000004F800000ul; // 4.2949673E9f (4294967296)
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yield return 0x4F7FFFFF4F7FFFFFul; // 4.29496704E9f (4294967040)
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2019-04-03 05:21:22 -07:00
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yield return 0xFF7FFFFFFF7FFFFFul; // -Max Normal (float.MinValue)
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yield return 0x8080000080800000ul; // -Min Normal
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yield return 0x807FFFFF807FFFFFul; // -Max Subnormal
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yield return 0x8000000180000001ul; // -Min Subnormal (-float.Epsilon)
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yield return 0x7F7FFFFF7F7FFFFFul; // +Max Normal (float.MaxValue)
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yield return 0x0080000000800000ul; // +Min Normal
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yield return 0x007FFFFF007FFFFFul; // +Max Subnormal
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yield return 0x0000000100000001ul; // +Min Subnormal (float.Epsilon)
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if (!NoZeros)
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{
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yield return 0x8000000080000000ul; // -Zero
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yield return 0x0000000000000000ul; // +Zero
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}
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if (!NoInfs)
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{
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yield return 0xFF800000FF800000ul; // -Infinity
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yield return 0x7F8000007F800000ul; // +Infinity
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}
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if (!NoNaNs)
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{
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yield return 0xFFC00000FFC00000ul; // -QNaN (all zeros payload) (float.NaN)
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yield return 0xFFBFFFFFFFBFFFFFul; // -SNaN (all ones payload)
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yield return 0x7FC000007FC00000ul; // +QNaN (all zeros payload) (-float.NaN) (DefaultNaN)
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yield return 0x7FBFFFFF7FBFFFFFul; // +SNaN (all ones payload)
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}
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for (int cnt = 1; cnt <= RndCnt; cnt++)
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{
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2019-04-12 09:14:16 -07:00
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ulong rnd1 = (uint)BitConverter.SingleToInt32Bits(
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(float)((int)TestContext.CurrentContext.Random.NextUInt()));
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ulong rnd2 = (uint)BitConverter.SingleToInt32Bits(
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(float)((uint)TestContext.CurrentContext.Random.NextUInt()));
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ulong rnd3 = GenNormalS();
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ulong rnd4 = GenSubnormalS();
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2019-04-03 05:21:22 -07:00
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yield return (rnd1 << 32) | rnd1;
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yield return (rnd2 << 32) | rnd2;
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2019-04-12 09:14:16 -07:00
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yield return (rnd3 << 32) | rnd3;
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yield return (rnd4 << 32) | rnd4;
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2019-04-03 05:21:22 -07:00
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}
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}
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2019-04-12 09:14:16 -07:00
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private static IEnumerable<ulong> _1D_F_X_()
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2019-04-03 05:21:22 -07:00
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{
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// long
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yield return 0xC3E0000000000001ul; // -9.2233720368547780E18d (-9223372036854778000)
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yield return 0xC3E0000000000000ul; // -9.2233720368547760E18d (-9223372036854776000)
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yield return 0xC3DFFFFFFFFFFFFFul; // -9.2233720368547750E18d (-9223372036854775000)
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yield return 0x43E0000000000001ul; // 9.2233720368547780E18d (9223372036854778000)
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yield return 0x43E0000000000000ul; // 9.2233720368547760E18d (9223372036854776000)
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yield return 0x43DFFFFFFFFFFFFFul; // 9.2233720368547750E18d (9223372036854775000)
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2019-04-12 09:14:16 -07:00
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// ulong
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yield return 0x43F0000000000001ul; // 1.8446744073709556e19d (18446744073709556000)
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yield return 0x43F0000000000000ul; // 1.8446744073709552E19d (18446744073709552000)
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yield return 0x43EFFFFFFFFFFFFFul; // 1.8446744073709550e19d (18446744073709550000)
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2019-04-03 05:21:22 -07:00
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yield return 0xFFEFFFFFFFFFFFFFul; // -Max Normal (double.MinValue)
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yield return 0x8010000000000000ul; // -Min Normal
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yield return 0x800FFFFFFFFFFFFFul; // -Max Subnormal
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yield return 0x8000000000000001ul; // -Min Subnormal (-double.Epsilon)
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yield return 0x7FEFFFFFFFFFFFFFul; // +Max Normal (double.MaxValue)
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yield return 0x0010000000000000ul; // +Min Normal
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yield return 0x000FFFFFFFFFFFFFul; // +Max Subnormal
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yield return 0x0000000000000001ul; // +Min Subnormal (double.Epsilon)
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if (!NoZeros)
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{
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yield return 0x8000000000000000ul; // -Zero
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yield return 0x0000000000000000ul; // +Zero
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}
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if (!NoInfs)
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{
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yield return 0xFFF0000000000000ul; // -Infinity
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yield return 0x7FF0000000000000ul; // +Infinity
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}
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if (!NoNaNs)
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{
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yield return 0xFFF8000000000000ul; // -QNaN (all zeros payload) (double.NaN)
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yield return 0xFFF7FFFFFFFFFFFFul; // -SNaN (all ones payload)
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yield return 0x7FF8000000000000ul; // +QNaN (all zeros payload) (-double.NaN) (DefaultNaN)
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yield return 0x7FF7FFFFFFFFFFFFul; // +SNaN (all ones payload)
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}
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for (int cnt = 1; cnt <= RndCnt; cnt++)
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{
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2019-04-12 09:14:16 -07:00
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ulong rnd1 = (ulong)BitConverter.DoubleToInt64Bits(
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(double)((long)TestContext.CurrentContext.Random.NextULong()));
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ulong rnd2 = (ulong)BitConverter.DoubleToInt64Bits(
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(double)((ulong)TestContext.CurrentContext.Random.NextULong()));
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ulong rnd3 = GenNormalD();
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ulong rnd4 = GenSubnormalD();
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2019-04-03 05:21:22 -07:00
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yield return rnd1;
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yield return rnd2;
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2019-04-12 09:14:16 -07:00
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yield return rnd3;
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yield return rnd4;
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2019-04-03 05:21:22 -07:00
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}
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}
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2018-09-08 10:24:29 -07:00
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#endregion
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#region "ValueSource (Opcodes)"
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2019-04-03 05:21:22 -07:00
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private static uint[] _F_Cvt_Z_SU_V_Fixed_2S_4S_()
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{
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return new uint[]
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{
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0x0F20FC00u, // FCVTZS V0.2S, V0.2S, #32
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0x2F20FC00u // FCVTZU V0.2S, V0.2S, #32
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};
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}
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private static uint[] _F_Cvt_Z_SU_V_Fixed_2D_()
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{
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return new uint[]
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{
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0x4F40FC00u, // FCVTZS V0.2D, V0.2D, #64
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0x6F40FC00u // FCVTZU V0.2D, V0.2D, #64
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};
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}
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2019-04-20 19:07:35 -07:00
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private static uint[] _SU_Cvt_F_V_Fixed_2S_4S_()
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{
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return new uint[]
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{
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0x0F20E400u, // SCVTF V0.2S, V0.2S, #32
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0x2F20E400u // UCVTF V0.2S, V0.2S, #32
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};
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}
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private static uint[] _SU_Cvt_F_V_Fixed_2D_()
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{
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return new uint[]
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{
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0x4F40E400u, // SCVTF V0.2D, V0.2D, #64
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0x6F40E400u // UCVTF V0.2D, V0.2D, #64
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};
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}
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2019-06-29 16:02:48 -07:00
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private static uint[] _Shl_Sli_S_D_()
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{
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return new uint[]
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{
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0x5F405400u, // SHL D0, D0, #0
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//0x7F405400u // SLI D0, D0, #0
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};
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}
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private static uint[] _Shl_Sli_V_8B_16B_()
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{
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return new uint[]
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{
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0x0F085400u, // SHL V0.8B, V0.8B, #0
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0x2F085400u // SLI V0.8B, V0.8B, #0
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};
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}
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private static uint[] _Shl_Sli_V_4H_8H_()
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{
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return new uint[]
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{
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0x0F105400u, // SHL V0.4H, V0.4H, #0
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0x2F105400u // SLI V0.4H, V0.4H, #0
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};
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}
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private static uint[] _Shl_Sli_V_2S_4S_()
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{
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return new uint[]
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{
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0x0F205400u, // SHL V0.2S, V0.2S, #0
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0x2F205400u // SLI V0.2S, V0.2S, #0
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};
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}
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private static uint[] _Shl_Sli_V_2D_()
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{
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return new uint[]
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{
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0x4F405400u, // SHL V0.2D, V0.2D, #0
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0x6F405400u // SLI V0.2D, V0.2D, #0
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};
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}
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2018-12-26 09:11:36 -08:00
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private static uint[] _SU_Shll_V_8B8H_16B8H_()
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{
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return new uint[]
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{
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0x0F08A400u, // SSHLL V0.8H, V0.8B, #0
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0x2F08A400u // USHLL V0.8H, V0.8B, #0
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};
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}
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private static uint[] _SU_Shll_V_4H4S_8H4S_()
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{
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|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F10A400u, // SSHLL V0.4S, V0.4H, #0
|
|
|
|
0x2F10A400u // USHLL V0.4S, V0.4H, #0
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _SU_Shll_V_2S2D_4S2D_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F20A400u, // SSHLL V0.2D, V0.2S, #0
|
|
|
|
0x2F20A400u // USHLL V0.2D, V0.2S, #0
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2018-09-08 10:24:29 -07:00
|
|
|
private static uint[] _ShrImm_S_D_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x5F402400u, // SRSHR D0, D0, #64
|
|
|
|
0x5F403400u, // SRSRA D0, D0, #64
|
|
|
|
0x5F400400u, // SSHR D0, D0, #64
|
|
|
|
0x5F401400u, // SSRA D0, D0, #64
|
|
|
|
0x7F402400u, // URSHR D0, D0, #64
|
|
|
|
0x7F403400u, // URSRA D0, D0, #64
|
|
|
|
0x7F400400u, // USHR D0, D0, #64
|
|
|
|
0x7F401400u // USRA D0, D0, #64
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImm_V_8B_16B_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F082400u, // SRSHR V0.8B, V0.8B, #8
|
|
|
|
0x0F083400u, // SRSRA V0.8B, V0.8B, #8
|
|
|
|
0x0F080400u, // SSHR V0.8B, V0.8B, #8
|
|
|
|
0x0F081400u, // SSRA V0.8B, V0.8B, #8
|
|
|
|
0x2F082400u, // URSHR V0.8B, V0.8B, #8
|
|
|
|
0x2F083400u, // URSRA V0.8B, V0.8B, #8
|
|
|
|
0x2F080400u, // USHR V0.8B, V0.8B, #8
|
|
|
|
0x2F081400u // USRA V0.8B, V0.8B, #8
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImm_V_4H_8H_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F102400u, // SRSHR V0.4H, V0.4H, #16
|
|
|
|
0x0F103400u, // SRSRA V0.4H, V0.4H, #16
|
|
|
|
0x0F100400u, // SSHR V0.4H, V0.4H, #16
|
|
|
|
0x0F101400u, // SSRA V0.4H, V0.4H, #16
|
|
|
|
0x2F102400u, // URSHR V0.4H, V0.4H, #16
|
|
|
|
0x2F103400u, // URSRA V0.4H, V0.4H, #16
|
|
|
|
0x2F100400u, // USHR V0.4H, V0.4H, #16
|
|
|
|
0x2F101400u // USRA V0.4H, V0.4H, #16
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImm_V_2S_4S_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F202400u, // SRSHR V0.2S, V0.2S, #32
|
|
|
|
0x0F203400u, // SRSRA V0.2S, V0.2S, #32
|
|
|
|
0x0F200400u, // SSHR V0.2S, V0.2S, #32
|
|
|
|
0x0F201400u, // SSRA V0.2S, V0.2S, #32
|
|
|
|
0x2F202400u, // URSHR V0.2S, V0.2S, #32
|
|
|
|
0x2F203400u, // URSRA V0.2S, V0.2S, #32
|
|
|
|
0x2F200400u, // USHR V0.2S, V0.2S, #32
|
|
|
|
0x2F201400u // USRA V0.2S, V0.2S, #32
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImm_V_2D_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x4F402400u, // SRSHR V0.2D, V0.2D, #64
|
|
|
|
0x4F403400u, // SRSRA V0.2D, V0.2D, #64
|
|
|
|
0x4F400400u, // SSHR V0.2D, V0.2D, #64
|
|
|
|
0x4F401400u, // SSRA V0.2D, V0.2D, #64
|
|
|
|
0x6F402400u, // URSHR V0.2D, V0.2D, #64
|
|
|
|
0x6F403400u, // URSRA V0.2D, V0.2D, #64
|
|
|
|
0x6F400400u, // USHR V0.2D, V0.2D, #64
|
|
|
|
0x6F401400u // USRA V0.2D, V0.2D, #64
|
|
|
|
};
|
|
|
|
}
|
2018-09-16 21:54:05 -07:00
|
|
|
|
|
|
|
private static uint[] _ShrImmNarrow_V_8H8B_8H16B_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F088C00u, // RSHRN V0.8B, V0.8H, #8
|
|
|
|
0x0F088400u // SHRN V0.8B, V0.8H, #8
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmNarrow_V_4S4H_4S8H_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F108C00u, // RSHRN V0.4H, V0.4S, #16
|
|
|
|
0x0F108400u // SHRN V0.4H, V0.4S, #16
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmNarrow_V_2D2S_2D4S_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F208C00u, // RSHRN V0.2S, V0.2D, #32
|
|
|
|
0x0F208400u // SHRN V0.2S, V0.2D, #32
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmSaturatingNarrow_S_HB_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x5F089C00u, // SQRSHRN B0, H0, #8
|
|
|
|
0x7F089C00u, // UQRSHRN B0, H0, #8
|
|
|
|
0x7F088C00u, // SQRSHRUN B0, H0, #8
|
|
|
|
0x5F089400u, // SQSHRN B0, H0, #8
|
|
|
|
0x7F089400u, // UQSHRN B0, H0, #8
|
|
|
|
0x7F088400u // SQSHRUN B0, H0, #8
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmSaturatingNarrow_S_SH_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x5F109C00u, // SQRSHRN H0, S0, #16
|
|
|
|
0x7F109C00u, // UQRSHRN H0, S0, #16
|
|
|
|
0x7F108C00u, // SQRSHRUN H0, S0, #16
|
|
|
|
0x5F109400u, // SQSHRN H0, S0, #16
|
|
|
|
0x7F109400u, // UQSHRN H0, S0, #16
|
|
|
|
0x7F108400u // SQSHRUN H0, S0, #16
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmSaturatingNarrow_S_DS_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x5F209C00u, // SQRSHRN S0, D0, #32
|
|
|
|
0x7F209C00u, // UQRSHRN S0, D0, #32
|
|
|
|
0x7F208C00u, // SQRSHRUN S0, D0, #32
|
|
|
|
0x5F209400u, // SQSHRN S0, D0, #32
|
|
|
|
0x7F209400u, // UQSHRN S0, D0, #32
|
|
|
|
0x7F208400u // SQSHRUN S0, D0, #32
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmSaturatingNarrow_V_8H8B_8H16B_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F089C00u, // SQRSHRN V0.8B, V0.8H, #8
|
|
|
|
0x2F089C00u, // UQRSHRN V0.8B, V0.8H, #8
|
|
|
|
0x2F088C00u, // SQRSHRUN V0.8B, V0.8H, #8
|
|
|
|
0x0F089400u, // SQSHRN V0.8B, V0.8H, #8
|
|
|
|
0x2F089400u, // UQSHRN V0.8B, V0.8H, #8
|
|
|
|
0x2F088400u // SQSHRUN V0.8B, V0.8H, #8
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmSaturatingNarrow_V_4S4H_4S8H_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F109C00u, // SQRSHRN V0.4H, V0.4S, #16
|
|
|
|
0x2F109C00u, // UQRSHRN V0.4H, V0.4S, #16
|
|
|
|
0x2F108C00u, // SQRSHRUN V0.4H, V0.4S, #16
|
|
|
|
0x0F109400u, // SQSHRN V0.4H, V0.4S, #16
|
|
|
|
0x2F109400u, // UQSHRN V0.4H, V0.4S, #16
|
|
|
|
0x2F108400u // SQSHRUN V0.4H, V0.4S, #16
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
private static uint[] _ShrImmSaturatingNarrow_V_2D2S_2D4S_()
|
|
|
|
{
|
|
|
|
return new uint[]
|
|
|
|
{
|
|
|
|
0x0F209C00u, // SQRSHRN V0.2S, V0.2D, #32
|
|
|
|
0x2F209C00u, // UQRSHRN V0.2S, V0.2D, #32
|
|
|
|
0x2F208C00u, // SQRSHRUN V0.2S, V0.2D, #32
|
|
|
|
0x0F209400u, // SQSHRN V0.2S, V0.2D, #32
|
|
|
|
0x2F209400u, // UQSHRN V0.2S, V0.2D, #32
|
|
|
|
0x2F208400u // SQSHRUN V0.2S, V0.2D, #32
|
|
|
|
};
|
|
|
|
}
|
2018-09-08 10:24:29 -07:00
|
|
|
#endregion
|
|
|
|
|
2019-03-13 01:23:52 -07:00
|
|
|
private const int RndCnt = 2;
|
2019-04-03 05:21:22 -07:00
|
|
|
private const int RndCntFBits = 2;
|
2019-03-13 01:23:52 -07:00
|
|
|
private const int RndCntShift = 2;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-04-03 05:21:22 -07:00
|
|
|
private static readonly bool NoZeros = false;
|
|
|
|
private static readonly bool NoInfs = false;
|
|
|
|
private static readonly bool NoNaNs = false;
|
|
|
|
|
|
|
|
[Test, Pairwise] [Explicit]
|
|
|
|
public void F_Cvt_Z_SU_V_Fixed_2S_4S([ValueSource("_F_Cvt_Z_SU_V_Fixed_2S_4S_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
2019-04-12 09:14:16 -07:00
|
|
|
[ValueSource("_2S_F_W_")] ulong z,
|
|
|
|
[ValueSource("_2S_F_W_")] ulong a,
|
2019-04-03 05:21:22 -07:00
|
|
|
[Values(1u, 32u)] [Random(2u, 31u, RndCntFBits)] uint fBits,
|
|
|
|
[Values(0b0u, 0b1u)] uint q) // <2S, 4S>
|
|
|
|
{
|
|
|
|
uint immHb = (64 - fBits) & 0x7F;
|
|
|
|
|
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2019-04-03 05:21:22 -07:00
|
|
|
|
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise] [Explicit]
|
|
|
|
public void F_Cvt_Z_SU_V_Fixed_2D([ValueSource("_F_Cvt_Z_SU_V_Fixed_2D_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
2019-04-12 09:14:16 -07:00
|
|
|
[ValueSource("_1D_F_X_")] ulong z,
|
|
|
|
[ValueSource("_1D_F_X_")] ulong a,
|
2019-04-03 05:21:22 -07:00
|
|
|
[Values(1u, 64u)] [Random(2u, 63u, RndCntFBits)] uint fBits)
|
|
|
|
{
|
|
|
|
uint immHb = (128 - fBits) & 0x7F;
|
|
|
|
|
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a);
|
2019-04-03 05:21:22 -07:00
|
|
|
|
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
2019-04-20 19:07:35 -07:00
|
|
|
[Test, Pairwise] [Explicit]
|
|
|
|
public void SU_Cvt_F_V_Fixed_2S_4S([ValueSource("_SU_Cvt_F_V_Fixed_2S_4S_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong a,
|
|
|
|
[Values(1u, 32u)] [Random(2u, 31u, RndCntFBits)] uint fBits,
|
|
|
|
[Values(0b0u, 0b1u)] uint q) // <2S, 4S>
|
|
|
|
{
|
|
|
|
uint immHb = (64 - fBits) & 0x7F;
|
|
|
|
|
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2019-04-20 19:07:35 -07:00
|
|
|
|
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise] [Explicit]
|
|
|
|
public void SU_Cvt_F_V_Fixed_2D([ValueSource("_SU_Cvt_F_V_Fixed_2D_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
|
|
|
[Values(1u, 64u)] [Random(2u, 63u, RndCntFBits)] uint fBits)
|
|
|
|
{
|
|
|
|
uint immHb = (128 - fBits) & 0x7F;
|
|
|
|
|
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a);
|
2019-04-20 19:07:35 -07:00
|
|
|
|
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
|
|
|
|
|
|
|
CompareAgainstUnicorn(fpTolerances: FpTolerances.UpToOneUlpsD); // unsigned
|
|
|
|
}
|
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
[Test, Pairwise]
|
|
|
|
public void Shl_Sli_S_D([ValueSource("_Shl_Sli_S_D_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
|
|
|
[Values(0u, 63u)] [Random(1u, 62u, RndCntShift)] uint shift)
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (64 + shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
[Test, Pairwise]
|
|
|
|
public void Shl_Sli_V_8B_16B([ValueSource("_Shl_Sli_V_8B_16B_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_8B_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_8B_")] [Random(RndCnt)] ulong a,
|
|
|
|
[Values(0u, 7u)] [Random(1u, 6u, RndCntShift)] uint shift,
|
|
|
|
[Values(0b0u, 0b1u)] uint q) // <8B, 16B>
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (8 + shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
[Test, Pairwise]
|
|
|
|
public void Shl_Sli_V_4H_8H([ValueSource("_Shl_Sli_V_4H_8H_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong a,
|
|
|
|
[Values(0u, 15u)] [Random(1u, 14u, RndCntShift)] uint shift,
|
|
|
|
[Values(0b0u, 0b1u)] uint q) // <4H, 8H>
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (16 + shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
[Test, Pairwise]
|
|
|
|
public void Shl_Sli_V_2S_4S([ValueSource("_Shl_Sli_V_2S_4S_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong a,
|
|
|
|
[Values(0u, 31u)] [Random(1u, 30u, RndCntShift)] uint shift,
|
|
|
|
[Values(0b0u, 0b1u)] uint q) // <2S, 4S>
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (32 + shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
[Test, Pairwise]
|
|
|
|
public void Shl_Sli_V_2D([ValueSource("_Shl_Sli_V_2D_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
|
|
|
[Values(0u, 63u)] [Random(1u, 62u, RndCntShift)] uint shift)
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (64 + shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2019-06-29 16:02:48 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
2018-12-26 09:11:36 -08:00
|
|
|
[Test, Pairwise]
|
|
|
|
public void SU_Shll_V_8B8H_16B8H([ValueSource("_SU_Shll_V_8B8H_16B8H_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_8B_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_8B_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(0u, 7u)] [Random(1u, 6u, RndCntShift)] uint shift,
|
2018-12-26 09:11:36 -08:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <8B8H, 16B8H>
|
|
|
|
{
|
|
|
|
uint immHb = (8 + shift) & 0x7F;
|
|
|
|
|
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul);
|
2018-12-26 09:11:36 -08:00
|
|
|
|
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
|
|
|
public void SU_Shll_V_4H4S_8H4S([ValueSource("_SU_Shll_V_4H4S_8H4S_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(0u, 15u)] [Random(1u, 14u, RndCntShift)] uint shift,
|
2018-12-26 09:11:36 -08:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <4H4S, 8H4S>
|
|
|
|
{
|
|
|
|
uint immHb = (16 + shift) & 0x7F;
|
|
|
|
|
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul);
|
2018-12-26 09:11:36 -08:00
|
|
|
|
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
|
|
|
public void SU_Shll_V_2S2D_4S2D([ValueSource("_SU_Shll_V_2S2D_4S2D_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(0u, 31u)] [Random(1u, 30u, RndCntShift)] uint shift,
|
2018-12-26 09:11:36 -08:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <2S2D, 4S2D>
|
|
|
|
{
|
|
|
|
uint immHb = (32 + shift) & 0x7F;
|
|
|
|
|
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul);
|
2018-12-26 09:11:36 -08:00
|
|
|
|
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
2018-09-08 10:24:29 -07:00
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImm_S_D([ValueSource("_ShrImm_S_D_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 64u)] [Random(2u, 63u, RndCntShift)] uint shift)
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (128 - shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImm_V_8B_16B([ValueSource("_ShrImm_V_8B_16B_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_8B_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_8B_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 8u)] [Random(2u, 7u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <8B, 16B>
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (16 - shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImm_V_4H_8H([ValueSource("_ShrImm_V_4H_8H_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 16u)] [Random(2u, 15u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <4H, 8H>
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (32 - shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImm_V_2S_4S([ValueSource("_ShrImm_V_2S_4S_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 32u)] [Random(2u, 31u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <2S, 4S>
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (64 - shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a * q);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImm_V_2D([ValueSource("_ShrImm_V_2D_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 64u)] [Random(2u, 63u, RndCntShift)] uint shift)
|
2018-09-08 10:24:29 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (128 - shift) & 0x7F;
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-08 10:24:29 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
2018-09-16 21:54:05 -07:00
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmNarrow_V_8H8B_8H16B([ValueSource("_ShrImmNarrow_V_8H8B_8H16B_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 8u)] [Random(2u, 7u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <8H8B, 8H16B>
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (16 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmNarrow_V_4S4H_4S8H([ValueSource("_ShrImmNarrow_V_4S4H_4S8H_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 16u)] [Random(2u, 15u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <4S4H, 4S8H>
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (32 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmNarrow_V_2D2S_2D4S([ValueSource("_ShrImmNarrow_V_2D2S_2D4S_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 32u)] [Random(2u, 31u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <2D2S, 2D4S>
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (64 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0E1(a, a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
|
|
|
CompareAgainstUnicorn();
|
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmSaturatingNarrow_S_HB([ValueSource("_ShrImmSaturatingNarrow_S_HB_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1H_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1H_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 8u)] [Random(2u, 7u, RndCntShift)] uint shift)
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (16 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
CompareAgainstUnicorn(fpsrMask: Fpsr.Qc);
|
2018-09-16 21:54:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmSaturatingNarrow_S_SH([ValueSource("_ShrImmSaturatingNarrow_S_SH_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1S_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1S_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 16u)] [Random(2u, 15u, RndCntShift)] uint shift)
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (32 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
CompareAgainstUnicorn(fpsrMask: Fpsr.Qc);
|
2018-09-16 21:54:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmSaturatingNarrow_S_DS([ValueSource("_ShrImmSaturatingNarrow_S_DS_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 32u)] [Random(2u, 31u, RndCntShift)] uint shift)
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (64 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
CompareAgainstUnicorn(fpsrMask: Fpsr.Qc);
|
2018-09-16 21:54:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmSaturatingNarrow_V_8H8B_8H16B([ValueSource("_ShrImmSaturatingNarrow_V_8H8B_8H16B_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_4H_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 8u)] [Random(2u, 7u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <8H8B, 8H16B>
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (16 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
CompareAgainstUnicorn(fpsrMask: Fpsr.Qc);
|
2018-09-16 21:54:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmSaturatingNarrow_V_4S4H_4S8H([ValueSource("_ShrImmSaturatingNarrow_V_4S4H_4S8H_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_2S_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 16u)] [Random(2u, 15u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <4S4H, 4S8H>
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (32 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
CompareAgainstUnicorn(fpsrMask: Fpsr.Qc);
|
2018-09-16 21:54:05 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
[Test, Pairwise]
|
2018-10-31 21:22:09 -07:00
|
|
|
public void ShrImmSaturatingNarrow_V_2D2S_2D4S([ValueSource("_ShrImmSaturatingNarrow_V_2D2S_2D4S_")] uint opcodes,
|
|
|
|
[Values(0u)] uint rd,
|
|
|
|
[Values(1u, 0u)] uint rn,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong z,
|
|
|
|
[ValueSource("_1D_")] [Random(RndCnt)] ulong a,
|
2019-03-13 01:23:52 -07:00
|
|
|
[Values(1u, 32u)] [Random(2u, 31u, RndCntShift)] uint shift,
|
2018-10-31 21:22:09 -07:00
|
|
|
[Values(0b0u, 0b1u)] uint q) // <2D2S, 2D4S>
|
2018-09-16 21:54:05 -07:00
|
|
|
{
|
2018-10-31 21:22:09 -07:00
|
|
|
uint immHb = (64 - shift) & 0x7F;
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
opcodes |= ((rn & 31) << 5) | ((rd & 31) << 0);
|
|
|
|
opcodes |= (immHb << 16);
|
|
|
|
opcodes |= ((q & 1) << 30);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
V128 v0 = MakeVectorE0E1(z, z);
|
|
|
|
V128 v1 = MakeVectorE0(a);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
SingleOpcode(opcodes, v0: v0, v1: v1);
|
2018-09-16 21:54:05 -07:00
|
|
|
|
2018-10-31 21:22:09 -07:00
|
|
|
CompareAgainstUnicorn(fpsrMask: Fpsr.Qc);
|
2018-09-16 21:54:05 -07:00
|
|
|
}
|
2018-09-08 10:24:29 -07:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
}
|