Ryujinx/ChocolArm64/Decoder/AOpCodeSystem.cs

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2018-02-04 15:08:20 -08:00
using ChocolArm64.Instruction;
namespace ChocolArm64.Decoder
{
class AOpCodeSystem : AOpCode
{
public int Rt { get; private set; }
public int Op2 { get; private set; }
public int CRm { get; private set; }
public int CRn { get; private set; }
public int Op1 { get; private set; }
public int Op0 { get; private set; }
public AOpCodeSystem(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode)
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{
Rt = (OpCode >> 0) & 0x1f;
Op2 = (OpCode >> 5) & 0x7;
CRm = (OpCode >> 8) & 0xf;
CRn = (OpCode >> 12) & 0xf;
Op1 = (OpCode >> 16) & 0x7;
Op0 = ((OpCode >> 19) & 0x1) | 2;
}
}
}