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daniel
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Ryujinx
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b2e88b04a8
Ryujinx
/
Ryujinx.Graphics
/
Gal
/
GalFrontFace.cs
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Implement some GPU features (#209) * Implement stencil testing * Implement depth testing * Implement face culling * Implement front face * Comparison functions now take OGL enums too * Fix front facing when flipping was used * Add depth and stencil clear values
2018-07-05 11:47:29 -07:00
namespace
Ryujinx.Graphics.Gal
{
public
enum
GalFrontFace
{
Do naming refactoring on Ryujinx.Graphics (#611) * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
2019-03-03 17:45:25 -08:00
Cw
=
0x900
,
Ccw
=
0x901
Implement some GPU features (#209) * Implement stencil testing * Implement depth testing * Implement face culling * Implement front face * Comparison functions now take OGL enums too * Fix front facing when flipping was used * Add depth and stencil clear values
2018-07-05 11:47:29 -07:00
}
}
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