mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-26 18:11:21 -08:00
25 lines
848 B
C#
25 lines
848 B
C#
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|||
|
{
|
|||
|
struct DrawCommand : IGALCommand
|
|||
|
{
|
|||
|
public CommandType CommandType => CommandType.Draw;
|
|||
|
private int _vertexCount;
|
|||
|
private int _instanceCount;
|
|||
|
private int _firstVertex;
|
|||
|
private int _firstInstance;
|
|||
|
|
|||
|
public void Set(int vertexCount, int instanceCount, int firstVertex, int firstInstance)
|
|||
|
{
|
|||
|
_vertexCount = vertexCount;
|
|||
|
_instanceCount = instanceCount;
|
|||
|
_firstVertex = firstVertex;
|
|||
|
_firstInstance = firstInstance;
|
|||
|
}
|
|||
|
|
|||
|
public static void Run(ref DrawCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|||
|
{
|
|||
|
renderer.Pipeline.Draw(command._vertexCount, command._instanceCount, command._firstVertex, command._firstInstance);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|