Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
namespace ARMeilleure.CodeGen.X86
|
|
|
|
{
|
|
|
|
enum X86Instruction
|
|
|
|
{
|
|
|
|
Add,
|
|
|
|
Addpd,
|
|
|
|
Addps,
|
|
|
|
Addsd,
|
|
|
|
Addss,
|
|
|
|
And,
|
|
|
|
Andnpd,
|
|
|
|
Andnps,
|
2019-12-07 04:45:32 -08:00
|
|
|
Andpd,
|
|
|
|
Andps,
|
|
|
|
Blendvpd,
|
|
|
|
Blendvps,
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
Bsr,
|
|
|
|
Bswap,
|
|
|
|
Call,
|
|
|
|
Cmovcc,
|
|
|
|
Cmp,
|
|
|
|
Cmppd,
|
|
|
|
Cmpps,
|
|
|
|
Cmpsd,
|
|
|
|
Cmpss,
|
|
|
|
Cmpxchg16b,
|
|
|
|
Comisd,
|
|
|
|
Comiss,
|
|
|
|
Cpuid,
|
|
|
|
Cvtdq2pd,
|
|
|
|
Cvtdq2ps,
|
|
|
|
Cvtpd2dq,
|
|
|
|
Cvtpd2ps,
|
|
|
|
Cvtps2dq,
|
|
|
|
Cvtps2pd,
|
|
|
|
Cvtsd2si,
|
|
|
|
Cvtsd2ss,
|
|
|
|
Cvtsi2sd,
|
|
|
|
Cvtsi2ss,
|
|
|
|
Cvtss2sd,
|
2019-12-29 17:22:47 -08:00
|
|
|
Cvtss2si,
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
Div,
|
|
|
|
Divpd,
|
|
|
|
Divps,
|
|
|
|
Divsd,
|
|
|
|
Divss,
|
|
|
|
Haddpd,
|
|
|
|
Haddps,
|
|
|
|
Idiv,
|
|
|
|
Imul,
|
|
|
|
Imul128,
|
|
|
|
Insertps,
|
|
|
|
Lea,
|
|
|
|
Maxpd,
|
|
|
|
Maxps,
|
|
|
|
Maxsd,
|
|
|
|
Maxss,
|
|
|
|
Minpd,
|
|
|
|
Minps,
|
|
|
|
Minsd,
|
|
|
|
Minss,
|
|
|
|
Mov,
|
|
|
|
Mov16,
|
|
|
|
Mov8,
|
|
|
|
Movd,
|
|
|
|
Movdqu,
|
|
|
|
Movhlps,
|
|
|
|
Movlhps,
|
|
|
|
Movq,
|
|
|
|
Movsd,
|
|
|
|
Movss,
|
|
|
|
Movsx16,
|
|
|
|
Movsx32,
|
|
|
|
Movsx8,
|
|
|
|
Movzx16,
|
|
|
|
Movzx8,
|
|
|
|
Mul128,
|
|
|
|
Mulpd,
|
|
|
|
Mulps,
|
|
|
|
Mulsd,
|
|
|
|
Mulss,
|
|
|
|
Neg,
|
|
|
|
Not,
|
|
|
|
Or,
|
|
|
|
Paddb,
|
|
|
|
Paddd,
|
|
|
|
Paddq,
|
|
|
|
Paddw,
|
|
|
|
Pand,
|
|
|
|
Pandn,
|
|
|
|
Pavgb,
|
|
|
|
Pavgw,
|
|
|
|
Pblendvb,
|
|
|
|
Pcmpeqb,
|
|
|
|
Pcmpeqd,
|
|
|
|
Pcmpeqq,
|
|
|
|
Pcmpeqw,
|
|
|
|
Pcmpgtb,
|
|
|
|
Pcmpgtd,
|
|
|
|
Pcmpgtq,
|
|
|
|
Pcmpgtw,
|
|
|
|
Pextrb,
|
|
|
|
Pextrd,
|
|
|
|
Pextrq,
|
|
|
|
Pextrw,
|
|
|
|
Pinsrb,
|
|
|
|
Pinsrd,
|
|
|
|
Pinsrq,
|
|
|
|
Pinsrw,
|
|
|
|
Pmaxsb,
|
|
|
|
Pmaxsd,
|
|
|
|
Pmaxsw,
|
|
|
|
Pmaxub,
|
|
|
|
Pmaxud,
|
|
|
|
Pmaxuw,
|
|
|
|
Pminsb,
|
|
|
|
Pminsd,
|
|
|
|
Pminsw,
|
|
|
|
Pminub,
|
|
|
|
Pminud,
|
|
|
|
Pminuw,
|
|
|
|
Pmovsxbw,
|
|
|
|
Pmovsxdq,
|
|
|
|
Pmovsxwd,
|
|
|
|
Pmovzxbw,
|
|
|
|
Pmovzxdq,
|
|
|
|
Pmovzxwd,
|
|
|
|
Pmulld,
|
|
|
|
Pmullw,
|
|
|
|
Pop,
|
|
|
|
Popcnt,
|
|
|
|
Por,
|
|
|
|
Pshufb,
|
|
|
|
Pshufd,
|
|
|
|
Pslld,
|
|
|
|
Pslldq,
|
|
|
|
Psllq,
|
|
|
|
Psllw,
|
|
|
|
Psrad,
|
|
|
|
Psraw,
|
|
|
|
Psrld,
|
|
|
|
Psrlq,
|
|
|
|
Psrldq,
|
|
|
|
Psrlw,
|
|
|
|
Psubb,
|
|
|
|
Psubd,
|
|
|
|
Psubq,
|
|
|
|
Psubw,
|
|
|
|
Punpckhbw,
|
|
|
|
Punpckhdq,
|
|
|
|
Punpckhqdq,
|
|
|
|
Punpckhwd,
|
|
|
|
Punpcklbw,
|
|
|
|
Punpckldq,
|
|
|
|
Punpcklqdq,
|
|
|
|
Punpcklwd,
|
|
|
|
Push,
|
|
|
|
Pxor,
|
|
|
|
Rcpps,
|
|
|
|
Rcpss,
|
|
|
|
Ror,
|
|
|
|
Roundpd,
|
|
|
|
Roundps,
|
|
|
|
Roundsd,
|
|
|
|
Roundss,
|
|
|
|
Rsqrtps,
|
|
|
|
Rsqrtss,
|
|
|
|
Sar,
|
|
|
|
Setcc,
|
|
|
|
Shl,
|
|
|
|
Shr,
|
|
|
|
Shufpd,
|
|
|
|
Shufps,
|
|
|
|
Sqrtpd,
|
|
|
|
Sqrtps,
|
|
|
|
Sqrtsd,
|
|
|
|
Sqrtss,
|
|
|
|
Sub,
|
|
|
|
Subpd,
|
|
|
|
Subps,
|
|
|
|
Subsd,
|
|
|
|
Subss,
|
|
|
|
Test,
|
|
|
|
Unpckhpd,
|
|
|
|
Unpckhps,
|
|
|
|
Unpcklpd,
|
|
|
|
Unpcklps,
|
2019-12-07 04:45:32 -08:00
|
|
|
Vblendvpd,
|
|
|
|
Vblendvps,
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 11:56:22 -07:00
|
|
|
Vpblendvb,
|
|
|
|
Xor,
|
|
|
|
Xorpd,
|
|
|
|
Xorps,
|
|
|
|
|
|
|
|
Count
|
|
|
|
}
|
|
|
|
}
|