Ryujinx/Ryujinx.Graphics.Gpu/State/StencilTestState.cs

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using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.DepthStencil;
namespace Ryujinx.Graphics.Gpu.State
{
struct StencilTestState
{
public Boolean32 Enable;
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public StencilOp FrontSFail;
public StencilOp FrontDpFail;
public StencilOp FrontDpPass;
public CompareOp FrontFunc;
public int FrontFuncRef;
public int FrontFuncMask;
public int FrontMask;
}
}