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Better process implementation (#491)
* Initial implementation of KProcess * Some improvements to the memory manager, implement back guest stack trace printing * Better GetInfo implementation, improve checking in some places with information from process capabilities * Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary * Change long -> ulong for address/size on memory related methods to avoid unnecessary casts * Attempt at implementing ldr:ro with new KProcess * Allow BSS with size 0 on ldr:ro * Add checking for memory block slab heap usage, return errors if full, exit gracefully * Use KMemoryBlockSize const from KMemoryManager * Allow all methods to read from non-contiguous locations * Fix for TransactParcelAuto * Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort * Fix wrong check for source pages count from page list on MapPhysicalMemory * Fix some issues with UnloadNro on ldr:ro
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@ -1,6 +1,7 @@
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using ChocolArm64.Memory;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Memory;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
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using System;
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using System.Collections.Concurrent;
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@ -21,11 +22,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
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}
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}
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private static ConcurrentDictionary<Process, ChannelsPerProcess> Channels;
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private static ConcurrentDictionary<KProcess, ChannelsPerProcess> Channels;
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static NvHostChannelIoctl()
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{
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Channels = new ConcurrentDictionary<Process, ChannelsPerProcess>();
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Channels = new ConcurrentDictionary<KProcess, ChannelsPerProcess>();
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}
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public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd)
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@ -194,7 +195,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
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return Cpp.Channels[Channel];
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}
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public static void UnloadProcess(Process Process)
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public static void UnloadProcess(KProcess Process)
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{
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Channels.TryRemove(Process, out _);
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}
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