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Fix disposing of IPC sessions server at emulation stop (#2334)
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@ -265,5 +265,18 @@ namespace Ryujinx.HLE.HOS.Services
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{
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_parent = parent._parent;
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}
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public virtual void DestroyAtExit()
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{
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foreach (object domainObject in _domainObjects.Values)
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{
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if (domainObject != this && domainObject is IDisposable disposableObj)
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{
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disposableObj.Dispose();
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}
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}
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_domainObjects.Clear();
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}
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}
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}
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