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Avalonia - Add source generator for locale items (#3999)
* Add source generator for locale keys * use locale keys in Ui subdir
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Ryujinx.Ui.LocaleGenerator/Ryujinx.Ui.LocaleGenerator.csproj
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Ryujinx.Ui.LocaleGenerator/Ryujinx.Ui.LocaleGenerator.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<Nullable>enable</Nullable>
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<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
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<CompilerGeneratedFilesOutputPath>Generated</CompilerGeneratedFilesOutputPath>
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<IsRoslynComponent>true</IsRoslynComponent>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp"/>
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</ItemGroup>
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</Project>
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