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Add Sqdmulh_S, Sqdmulh_V, Sqrdmulh_S, Sqrdmulh_V instructions; add 6 Tests. Now all saturating methods are on ASoftFallback. (#334)
* Update Instructions.cs * Update CpuTestSimd.cs * Update CpuTestSimdReg.cs * Update AOpCodeTable.cs * Update AInstEmitSimdArithmetic.cs * Update AInstEmitSimdHelper.cs * Update ASoftFallback.cs * Update CpuTestAlu.cs * Update CpuTestAluImm.cs * Update CpuTestAluRs.cs * Update CpuTestAluRx.cs * Update CpuTestBfm.cs * Update CpuTestCcmpImm.cs * Update CpuTestCcmpReg.cs * Update CpuTestCsel.cs * Update CpuTestMov.cs * Update CpuTestMul.cs * Update Ryujinx.Tests.csproj * Update Ryujinx.csproj * Update Luea.csproj * Update Ryujinx.ShaderTools.csproj * Address PR feedback (further tested). * Address PR feedback.
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
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</ItemGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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</PropertyGroup>
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</Project>
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