Add depth range support on the GPU (#472)

* Add depth range support on the GPU

* Address PR feedback
This commit is contained in:
gdkchan
2018-10-23 16:04:08 -03:00
committed by GitHub
parent e674b37710
commit 044b84b078
4 changed files with 35 additions and 20 deletions

View File

@ -371,6 +371,9 @@ namespace Ryujinx.Graphics
{
State.DepthFunc = (GalComparisonOp)ReadRegister(NvGpuEngine3dReg.DepthTestFunction);
}
State.DepthRangeNear = ReadRegisterFloat(NvGpuEngine3dReg.DepthRangeNNear);
State.DepthRangeFar = ReadRegisterFloat(NvGpuEngine3dReg.DepthRangeNFar);
}
private void SetStencil(GalPipelineState State)