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[Ryujinx.Memory] Address dotnet-format issues (#5386)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Address review feedback * Assign Decommit to ReplacePlaceholder * Run final dotnet format pass * Organize imports again * Add trailing commas * Add missing newline
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@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection.Metadata;
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using System.Threading;
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namespace Ryujinx.Memory.Tracking
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@ -50,7 +49,7 @@ namespace Ryujinx.Memory.Tracking
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internal IMultiRegionHandle Parent { get; set; }
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private event Action _onDirty;
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private event Action OnDirty;
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private readonly object _preActionLock = new();
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private RegionSignal _preAction; // Action to perform before a read or write. This will block the memory access.
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@ -269,7 +268,7 @@ namespace Ryujinx.Memory.Tracking
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Dirty = true;
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if (!oldDirty)
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{
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_onDirty?.Invoke();
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OnDirty?.Invoke();
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}
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Parent?.SignalWrite();
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}
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@ -311,7 +310,10 @@ namespace Ryujinx.Memory.Tracking
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/// <param name="consecutiveCheck">True if this reprotect is the result of consecutive dirty checks</param>
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public void Reprotect(bool asDirty, bool consecutiveCheck = false)
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{
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if (_volatile) return;
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if (_volatile)
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{
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return;
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}
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Dirty = asDirty;
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@ -403,7 +405,7 @@ namespace Ryujinx.Memory.Tracking
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/// <param name="action">Action to call on dirty</param>
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public void RegisterDirtyEvent(Action action)
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{
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_onDirty += action;
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OnDirty += action;
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}
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/// <summary>
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@ -461,6 +463,8 @@ namespace Ryujinx.Memory.Tracking
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{
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ObjectDisposedException.ThrowIf(_disposed, this);
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GC.SuppressFinalize(this);
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_disposed = true;
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lock (_tracking.TrackingLock)
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