Make max anisotropy configurable (#1043)

* Make max anisotropy configurable

* Move opengl command to opengl project

* Add GUI option
This commit is contained in:
Xpl0itR
2020-03-30 22:38:52 +01:00
committed by GitHub
parent 5a52ca5071
commit 12d49c37d2
11 changed files with 108 additions and 10 deletions

View File

@ -8,16 +8,20 @@ namespace Ryujinx.Graphics.GAL
public int MaximumComputeSharedMemorySize { get; }
public int StorageBufferOffsetAlignment { get; }
public float MaxSupportedAnisotropy { get; }
public Capabilities(
bool supportsAstcCompression,
bool supportsNonConstantTextureOffset,
int maximumComputeSharedMemorySize,
int storageBufferOffsetAlignment)
bool supportsAstcCompression,
bool supportsNonConstantTextureOffset,
int maximumComputeSharedMemorySize,
int storageBufferOffsetAlignment,
float maxSupportedAnisotropy)
{
SupportsAstcCompression = supportsAstcCompression;
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
MaxSupportedAnisotropy = maxSupportedAnisotropy;
}
}
}