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remove useless parameters
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@@ -214,16 +214,12 @@ namespace Ryujinx.Graphics.Metal
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{
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float[] colors = [color.Red, color.Green, color.Blue, color.Alpha];
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Texture target = _encoderStateManager.RenderTargets[index];
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_helperShader.ClearColor(target, index, colors);
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_helperShader.ClearColor(index, colors);
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}
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public void ClearRenderTargetDepthStencil(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask)
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{
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Texture target = _encoderStateManager.DepthStencil;
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_helperShader.ClearDepthStencil(target, [depthValue], depthMask, stencilValue, stencilMask);
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_helperShader.ClearDepthStencil([depthValue], depthMask, stencilValue, stencilMask);
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}
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public void CommandBufferBarrier()
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