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misc: Reformat Ryujinx.Audio with dotnet-format (#3485)
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
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@ -169,7 +169,7 @@ namespace Ryujinx.Audio.Output
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}
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SampleFormat = sampleFormat;
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SampleRate = Constants.TargetSampleRate;
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SampleRate = Constants.TargetSampleRate;
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}
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return result;
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@ -187,9 +187,9 @@ namespace Ryujinx.Audio.Output
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{
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AudioBuffer buffer = new AudioBuffer
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{
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BufferTag = bufferTag,
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BufferTag = bufferTag,
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DataPointer = userBuffer.Data,
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DataSize = userBuffer.DataSize
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DataSize = userBuffer.DataSize
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};
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if (_session.AppendBuffer(buffer))
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@ -291,7 +291,7 @@ namespace Ryujinx.Audio.Output
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{
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lock (_parentLock)
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{
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_session.SetVolume(volume);
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_session.SetVolume(volume);
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}
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}
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@ -362,4 +362,4 @@ namespace Ryujinx.Audio.Output
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}
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}
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}
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}
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}
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