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Add locking methods to the ogl resource cache (#238)
* Add locking methods to the ogl resource cache * Remove some unused arguments * Add the ZF32 texture format
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@ -2,6 +2,9 @@ namespace Ryujinx.Graphics.Gal
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{
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public interface IGalTexture
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{
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void LockCache();
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void UnlockCache();
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void Create(long Key, byte[] Data, GalTexture Texture);
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bool TryGetCachedTexture(long Key, long DataSize, out GalTexture Texture);
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