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Fix typo in SamplerType.TextureBuffer
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@ -174,7 +174,7 @@ namespace Ryujinx.Graphics.Shader
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typeName = (type & SamplerType.Mask) switch
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typeName = (type & SamplerType.Mask) switch
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{
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{
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SamplerType.Texture1D => "texture1d",
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SamplerType.Texture1D => "texture1d",
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SamplerType.TextureBuffer => "texturebuffer",
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SamplerType.TextureBuffer => "texture_buffer",
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SamplerType.Texture2D => "texture2d",
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SamplerType.Texture2D => "texture2d",
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SamplerType.Texture3D => "texture3d",
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SamplerType.Texture3D => "texture3d",
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SamplerType.TextureCube => "texturecube",
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SamplerType.TextureCube => "texturecube",
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