mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-08-02 00:32:26 -07:00
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
This commit is contained in:
@@ -0,0 +1,8 @@
|
||||
float Helper_ShuffleUp(float x, uint index, uint mask)
|
||||
{
|
||||
uint clamp = mask & 0x1fu;
|
||||
uint segMask = (mask >> 8) & 0x1fu;
|
||||
uint minThreadId = gl_SubGroupInvocationARB & segMask;
|
||||
uint srcThreadId = gl_SubGroupInvocationARB - index;
|
||||
return (srcThreadId >= minThreadId) ? readInvocationARB(x, srcThreadId) : x;
|
||||
}
|
Reference in New Issue
Block a user