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Add FRINTM (vector) instruction
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@@ -267,6 +267,14 @@ namespace ChocolArm64.Instruction
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});
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}
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public static void Frintm_V(AILEmitterCtx Context)
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{
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EmitVectorUnaryOpF(Context, () =>
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{
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EmitUnaryMathCall(Context, nameof(Math.Floor));
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});
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}
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public static void Frintp_S(AILEmitterCtx Context)
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{
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EmitScalarUnaryOpF(Context, () =>
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@@ -190,6 +190,11 @@ namespace ChocolArm64.Instruction
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EmitScalarSetF(Context, Op.Rd, SizeF);
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}
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public static void EmitVectorUnaryOpF(AILEmitterCtx Context, Action Emit)
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{
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EmitVectorOpF(Context, Emit, OperFlags.Rn);
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}
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public static void EmitVectorBinaryOpF(AILEmitterCtx Context, Action Emit)
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{
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EmitVectorOpF(Context, Emit, OperFlags.RnRm);
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