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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
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@ -179,49 +179,49 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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/// </summary>
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unsafe struct DmaClassState
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{
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#pragma warning disable CS0649
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#pragma warning disable CS0649 // Field is never assigned to
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public fixed uint Reserved00[64];
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public uint Nop;
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public fixed uint Reserved104[15];
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public uint PmTrigger;
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public fixed uint Reserved144[63];
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public uint SetSemaphoreA;
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public int SetSemaphoreAUpper => (int)(SetSemaphoreA & 0xFF);
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public readonly int SetSemaphoreAUpper => (int)(SetSemaphoreA & 0xFF);
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public uint SetSemaphoreB;
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public uint SetSemaphorePayload;
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public fixed uint Reserved24C[2];
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public uint SetRenderEnableA;
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public int SetRenderEnableAUpper => (int)(SetRenderEnableA & 0xFF);
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public readonly int SetRenderEnableAUpper => (int)(SetRenderEnableA & 0xFF);
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public uint SetRenderEnableB;
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public uint SetRenderEnableC;
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public int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7);
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public readonly int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7);
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public uint SetSrcPhysMode;
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public SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)(SetSrcPhysMode & 0x3);
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public readonly SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)(SetSrcPhysMode & 0x3);
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public uint SetDstPhysMode;
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public SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)(SetDstPhysMode & 0x3);
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public readonly SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)(SetDstPhysMode & 0x3);
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public fixed uint Reserved268[38];
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public uint LaunchDma;
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public LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)(LaunchDma & 0x3);
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public bool LaunchDmaFlushEnable => (LaunchDma & 0x4) != 0;
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public LaunchDmaSemaphoreType LaunchDmaSemaphoreType => (LaunchDmaSemaphoreType)((LaunchDma >> 3) & 0x3);
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public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 5) & 0x3);
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public LaunchDmaMemoryLayout LaunchDmaSrcMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 7) & 0x1);
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public LaunchDmaMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 8) & 0x1);
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public bool LaunchDmaMultiLineEnable => (LaunchDma & 0x200) != 0;
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public bool LaunchDmaRemapEnable => (LaunchDma & 0x400) != 0;
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public bool LaunchDmaForceRmwdisable => (LaunchDma & 0x800) != 0;
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public LaunchDmaType LaunchDmaSrcType => (LaunchDmaType)((LaunchDma >> 12) & 0x1);
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public LaunchDmaType LaunchDmaDstType => (LaunchDmaType)((LaunchDma >> 13) & 0x1);
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public LaunchDmaSemaphoreReduction LaunchDmaSemaphoreReduction => (LaunchDmaSemaphoreReduction)((LaunchDma >> 14) & 0xF);
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public LaunchDmaSemaphoreReductionSign LaunchDmaSemaphoreReductionSign => (LaunchDmaSemaphoreReductionSign)((LaunchDma >> 18) & 0x1);
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public bool LaunchDmaSemaphoreReductionEnable => (LaunchDma & 0x80000) != 0;
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public LaunchDmaBypassL2 LaunchDmaBypassL2 => (LaunchDmaBypassL2)((LaunchDma >> 20) & 0x1);
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public readonly LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)(LaunchDma & 0x3);
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public readonly bool LaunchDmaFlushEnable => (LaunchDma & 0x4) != 0;
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public readonly LaunchDmaSemaphoreType LaunchDmaSemaphoreType => (LaunchDmaSemaphoreType)((LaunchDma >> 3) & 0x3);
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public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 5) & 0x3);
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public readonly LaunchDmaMemoryLayout LaunchDmaSrcMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 7) & 0x1);
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public readonly LaunchDmaMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 8) & 0x1);
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public readonly bool LaunchDmaMultiLineEnable => (LaunchDma & 0x200) != 0;
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public readonly bool LaunchDmaRemapEnable => (LaunchDma & 0x400) != 0;
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public readonly bool LaunchDmaForceRmwdisable => (LaunchDma & 0x800) != 0;
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public readonly LaunchDmaType LaunchDmaSrcType => (LaunchDmaType)((LaunchDma >> 12) & 0x1);
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public readonly LaunchDmaType LaunchDmaDstType => (LaunchDmaType)((LaunchDma >> 13) & 0x1);
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public readonly LaunchDmaSemaphoreReduction LaunchDmaSemaphoreReduction => (LaunchDmaSemaphoreReduction)((LaunchDma >> 14) & 0xF);
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public readonly LaunchDmaSemaphoreReductionSign LaunchDmaSemaphoreReductionSign => (LaunchDmaSemaphoreReductionSign)((LaunchDma >> 18) & 0x1);
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public readonly bool LaunchDmaSemaphoreReductionEnable => (LaunchDma & 0x80000) != 0;
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public readonly LaunchDmaBypassL2 LaunchDmaBypassL2 => (LaunchDmaBypassL2)((LaunchDma >> 20) & 0x1);
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public fixed uint Reserved304[63];
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public uint OffsetInUpper;
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public int OffsetInUpperUpper => (int)(OffsetInUpper & 0xFF);
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public readonly int OffsetInUpperUpper => (int)(OffsetInUpper & 0xFF);
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public uint OffsetInLower;
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public uint OffsetOutUpper;
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public int OffsetOutUpperUpper => (int)(OffsetOutUpper & 0xFF);
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public readonly int OffsetOutUpperUpper => (int)(OffsetOutUpper & 0xFF);
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public uint OffsetOutLower;
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public uint PitchIn;
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public uint PitchOut;
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@ -231,38 +231,38 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma
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public uint SetRemapConstA;
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public uint SetRemapConstB;
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public uint SetRemapComponents;
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public SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)(SetRemapComponents & 0x7);
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public SetRemapComponentsDst SetRemapComponentsDstY => (SetRemapComponentsDst)((SetRemapComponents >> 4) & 0x7);
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public SetRemapComponentsDst SetRemapComponentsDstZ => (SetRemapComponentsDst)((SetRemapComponents >> 8) & 0x7);
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public SetRemapComponentsDst SetRemapComponentsDstW => (SetRemapComponentsDst)((SetRemapComponents >> 12) & 0x7);
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public SetRemapComponentsComponentSize SetRemapComponentsComponentSize => (SetRemapComponentsComponentSize)((SetRemapComponents >> 16) & 0x3);
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public SetRemapComponentsNumComponents SetRemapComponentsNumSrcComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 20) & 0x3);
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public SetRemapComponentsNumComponents SetRemapComponentsNumDstComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 24) & 0x3);
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public readonly SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)(SetRemapComponents & 0x7);
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public readonly SetRemapComponentsDst SetRemapComponentsDstY => (SetRemapComponentsDst)((SetRemapComponents >> 4) & 0x7);
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public readonly SetRemapComponentsDst SetRemapComponentsDstZ => (SetRemapComponentsDst)((SetRemapComponents >> 8) & 0x7);
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public readonly SetRemapComponentsDst SetRemapComponentsDstW => (SetRemapComponentsDst)((SetRemapComponents >> 12) & 0x7);
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public readonly SetRemapComponentsComponentSize SetRemapComponentsComponentSize => (SetRemapComponentsComponentSize)((SetRemapComponents >> 16) & 0x3);
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public readonly SetRemapComponentsNumComponents SetRemapComponentsNumSrcComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 20) & 0x3);
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public readonly SetRemapComponentsNumComponents SetRemapComponentsNumDstComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 24) & 0x3);
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public uint SetDstBlockSize;
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public SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)(SetDstBlockSize & 0xF);
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public SetBlockSizeHeight SetDstBlockSizeHeight => (SetBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
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public SetBlockSizeDepth SetDstBlockSizeDepth => (SetBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
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public SetBlockSizeGobHeight SetDstBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetDstBlockSize >> 12) & 0xF);
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public readonly SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)(SetDstBlockSize & 0xF);
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public readonly SetBlockSizeHeight SetDstBlockSizeHeight => (SetBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
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public readonly SetBlockSizeDepth SetDstBlockSizeDepth => (SetBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
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public readonly SetBlockSizeGobHeight SetDstBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetDstBlockSize >> 12) & 0xF);
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public uint SetDstWidth;
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public uint SetDstHeight;
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public uint SetDstDepth;
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public uint SetDstLayer;
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public uint SetDstOrigin;
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public int SetDstOriginX => (int)(SetDstOrigin & 0xFFFF);
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public int SetDstOriginY => (int)((SetDstOrigin >> 16) & 0xFFFF);
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public readonly int SetDstOriginX => (int)(SetDstOrigin & 0xFFFF);
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public readonly int SetDstOriginY => (int)((SetDstOrigin >> 16) & 0xFFFF);
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public uint Reserved724;
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public uint SetSrcBlockSize;
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public SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)(SetSrcBlockSize & 0xF);
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public SetBlockSizeHeight SetSrcBlockSizeHeight => (SetBlockSizeHeight)((SetSrcBlockSize >> 4) & 0xF);
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public SetBlockSizeDepth SetSrcBlockSizeDepth => (SetBlockSizeDepth)((SetSrcBlockSize >> 8) & 0xF);
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public SetBlockSizeGobHeight SetSrcBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetSrcBlockSize >> 12) & 0xF);
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public readonly SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)(SetSrcBlockSize & 0xF);
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public readonly SetBlockSizeHeight SetSrcBlockSizeHeight => (SetBlockSizeHeight)((SetSrcBlockSize >> 4) & 0xF);
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public readonly SetBlockSizeDepth SetSrcBlockSizeDepth => (SetBlockSizeDepth)((SetSrcBlockSize >> 8) & 0xF);
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public readonly SetBlockSizeGobHeight SetSrcBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetSrcBlockSize >> 12) & 0xF);
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public uint SetSrcWidth;
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public uint SetSrcHeight;
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public uint SetSrcDepth;
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public uint SetSrcLayer;
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public uint SetSrcOrigin;
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public int SetSrcOriginX => (int)(SetSrcOrigin & 0xFFFF);
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public int SetSrcOriginY => (int)((SetSrcOrigin >> 16) & 0xFFFF);
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public readonly int SetSrcOriginX => (int)(SetSrcOrigin & 0xFFFF);
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public readonly int SetSrcOriginY => (int)((SetSrcOrigin >> 16) & 0xFFFF);
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public fixed uint Reserved740[629];
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public uint PmTriggerEnd;
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public fixed uint Reserved1118[2490];
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