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[GPU] Fix frame buffer being upside down in some cases
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@ -42,6 +42,8 @@ namespace Ryujinx.Graphics.Gal
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void SetFrameBufferTransform(float SX, float SY, float Rotate, float TX, float TY);
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void SetViewport(int X, int Y, int Width, int Height);
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//Rasterizer
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void ClearBuffers(int RtIndex, GalClearBufferFlags Flags);
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@ -62,6 +64,8 @@ namespace Ryujinx.Graphics.Gal
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void SetUniform1(string UniformName, int Value);
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void SetUniform2F(string UniformName, float X, float Y);
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void BindShader(long Tag);
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void BindProgram();
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