mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-08-09 02:12:33 -07:00
Initialize blend registers with default values (#497)
This commit is contained in:
@@ -69,6 +69,16 @@ namespace Ryujinx.Graphics
|
||||
//Ensure that all components are enabled by default.
|
||||
//FIXME: Is this correct?
|
||||
WriteRegister(NvGpuEngine3dReg.ColorMaskN, 0x1111);
|
||||
|
||||
for (int Index = 0; Index < GalPipelineState.RenderTargetsCount; Index++)
|
||||
{
|
||||
WriteRegister(NvGpuEngine3dReg.IBlendNEquationRgb + Index * 8, (int)GalBlendEquation.FuncAdd);
|
||||
WriteRegister(NvGpuEngine3dReg.IBlendNFuncSrcRgb + Index * 8, (int)GalBlendFactor.One);
|
||||
WriteRegister(NvGpuEngine3dReg.IBlendNFuncDstRgb + Index * 8, (int)GalBlendFactor.Zero);
|
||||
WriteRegister(NvGpuEngine3dReg.IBlendNEquationAlpha + Index * 8, (int)GalBlendEquation.FuncAdd);
|
||||
WriteRegister(NvGpuEngine3dReg.IBlendNFuncSrcAlpha + Index * 8, (int)GalBlendFactor.One);
|
||||
WriteRegister(NvGpuEngine3dReg.IBlendNFuncDstAlpha + Index * 8, (int)GalBlendFactor.Zero);
|
||||
}
|
||||
}
|
||||
|
||||
public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
||||
|
Reference in New Issue
Block a user