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Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions * Remove unused stuff * Fix a bug that could cause the wrong values to be passed to a function * Avoid repopulating function id dictionary every time * PR feedback * Fix vertex shader A/B merge
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@ -31,6 +31,8 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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Branch,
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BranchIfFalse,
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BranchIfTrue,
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Call,
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CallOutArgument,
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Ceiling,
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Clamp,
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ClampU32,
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