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Support separate textures and samplers (#1216)
* Support separate textures and samplers * Add missing bindless flag, fix SNORM format on buffer textures * Add missing separation * Add comments about the new handles
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@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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class AstTextureOperation : AstOperation
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{
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public SamplerType Type { get; }
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public TextureFormat Format { get; }
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public TextureFormat Format { get; set; }
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public TextureFlags Flags { get; }
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public int Handle { get; }
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