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Split main project into core,graphics and chocolarm4 subproject (#29)
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29
ChocolArm64/Decoder/AOpCodeBfm.cs
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29
ChocolArm64/Decoder/AOpCodeBfm.cs
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using ChocolArm64.Instruction;
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namespace ChocolArm64.Decoder
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{
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class AOpCodeBfm : AOpCodeAlu
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{
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public long WMask { get; private set; }
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public long TMask { get; private set; }
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public int Pos { get; private set; }
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public int Shift { get; private set; }
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public AOpCodeBfm(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode)
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{
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var BM = ADecoderHelper.DecodeBitMask(OpCode, false);
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if (BM.IsUndefined)
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{
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Emitter = AInstEmit.Und;
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return;
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}
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WMask = BM.WMask;
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TMask = BM.TMask;
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Pos = BM.Pos;
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Shift = BM.Shift;
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}
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}
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}
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