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Fix bindless 1D textures having a buffer type on the shader (#3697)
* Fix bindless 1D textures having a buffer type on the shader * Shader cache version bump
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@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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{ 0b0111, 0b1011, 0b1101, 0b1110, 0b1111, 0b0000, 0b0000, 0b0000 }
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};
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private const bool Sample1DAs2D = true;
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public const bool Sample1DAs2D = true;
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private enum TexsType
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{
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