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Fix bindless 1D textures having a buffer type on the shader (#3697)
* Fix bindless 1D textures having a buffer type on the shader * Shader cache version bump
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@ -60,5 +60,10 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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CbufSlot = cbufSlot;
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Handle = handle;
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}
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public void SetLodLevelFlag()
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{
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Flags |= TextureFlags.LodLevel;
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}
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}
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}
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