mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-07-01 18:50:46 -07:00
Rendertarget attachments, texture and image changes (#358)
* Add multiple color outputs for fragment shaders * Add registers and gal enums * Use textures for framebuffers and split color and zeta framebuffers * Abstract texture and framebuffer targets as an image * Share images between framebuffers and textures * Unstub formats * Add some formats * Disable multiple attachments * Cache framebuffer attachments * Handle format types * Add some rendertarget formats * Code cleanup * Fixup half float types * Address feedback * Disable multiple attachments in shaders * Add A4B4G4R4 image format * Add reversed section for image enums
This commit is contained in:
33
Ryujinx.Graphics/Gal/GalImage.cs
Normal file
33
Ryujinx.Graphics/Gal/GalImage.cs
Normal file
@ -0,0 +1,33 @@
|
||||
namespace Ryujinx.Graphics.Gal
|
||||
{
|
||||
public struct GalImage
|
||||
{
|
||||
public int Width;
|
||||
public int Height;
|
||||
|
||||
public GalImageFormat Format;
|
||||
|
||||
public GalTextureSource XSource;
|
||||
public GalTextureSource YSource;
|
||||
public GalTextureSource ZSource;
|
||||
public GalTextureSource WSource;
|
||||
|
||||
public GalImage(
|
||||
int Width,
|
||||
int Height,
|
||||
GalImageFormat Format,
|
||||
GalTextureSource XSource = GalTextureSource.Red,
|
||||
GalTextureSource YSource = GalTextureSource.Green,
|
||||
GalTextureSource ZSource = GalTextureSource.Blue,
|
||||
GalTextureSource WSource = GalTextureSource.Alpha)
|
||||
{
|
||||
this.Width = Width;
|
||||
this.Height = Height;
|
||||
this.Format = Format;
|
||||
this.XSource = XSource;
|
||||
this.YSource = YSource;
|
||||
this.ZSource = ZSource;
|
||||
this.WSource = WSource;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user