mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-07-01 19:00:48 -07:00
Rendertarget attachments, texture and image changes (#358)
* Add multiple color outputs for fragment shaders * Add registers and gal enums * Use textures for framebuffers and split color and zeta framebuffers * Abstract texture and framebuffer targets as an image * Share images between framebuffers and textures * Unstub formats * Add some formats * Disable multiple attachments * Cache framebuffer attachments * Handle format types * Add some rendertarget formats * Code cleanup * Fixup half float types * Address feedback * Disable multiple attachments in shaders * Add A4B4G4R4 image format * Add reversed section for image enums
This commit is contained in:
13
Ryujinx.Graphics/Gal/GalTextureType.cs
Normal file
13
Ryujinx.Graphics/Gal/GalTextureType.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Graphics.Gal
|
||||
{
|
||||
public enum GalTextureType
|
||||
{
|
||||
Snorm = 1,
|
||||
Unorm = 2,
|
||||
Sint = 3,
|
||||
Uint = 4,
|
||||
Snorm_Force_Fp16 = 5,
|
||||
Unorm_Force_Fp16 = 6,
|
||||
Float = 7
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user