mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-06-29 12:50:47 -07:00
Fix Linear -> BlockLinear
This commit is contained in:
@ -297,7 +297,7 @@ namespace Ryujinx.Graphics.Texture
|
|||||||
*(Vector128<byte>*)offset4 = value4;
|
*(Vector128<byte>*)offset4 = value4;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int x = 0; x < strideTrunc; x += 16, inPtr += 16)
|
for (int x = strideTrunc64; x < strideTrunc; x += 16, inPtr += 16)
|
||||||
{
|
{
|
||||||
byte* offset = outBaseOffset + layoutConverter.GetOffsetWithLineOffset16(x);
|
byte* offset = outBaseOffset + layoutConverter.GetOffsetWithLineOffset16(x);
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user