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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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7
Ryujinx.Graphics.Shader/CodeGen/Constants.cs
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7
Ryujinx.Graphics.Shader/CodeGen/Constants.cs
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namespace Ryujinx.Graphics.Shader.CodeGen
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{
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static class Constants
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{
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public const int MaxShaderStorageBuffers = 16;
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}
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}
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