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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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12
Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandleParam.cs
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12
Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandleParam.cs
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap
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{
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enum NvMapHandleParam
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{
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Size = 1,
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Align = 2,
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Base = 3,
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Heap = 4,
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Kind = 5,
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Compr = 6
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}
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}
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