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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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12
Ryujinx.ShaderTools/Ryujinx.ShaderTools.csproj
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12
Ryujinx.ShaderTools/Ryujinx.ShaderTools.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Graphics\Ryujinx.Graphics.csproj" />
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</ItemGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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</PropertyGroup>
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</Project>
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