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Naming conventions
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@ -6,19 +6,19 @@ namespace Ryujinx.HLE.HOS.Kernel
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{
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public LinkedList<KThread> WaitingThreads;
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public KSynchronizationObject(Horizon System) : base(System)
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public KSynchronizationObject(Horizon system) : base(system)
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{
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WaitingThreads = new LinkedList<KThread>();
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}
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public LinkedListNode<KThread> AddWaitingThread(KThread Thread)
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public LinkedListNode<KThread> AddWaitingThread(KThread thread)
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{
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return WaitingThreads.AddLast(Thread);
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return WaitingThreads.AddLast(thread);
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}
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public void RemoveWaitingThread(LinkedListNode<KThread> Node)
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public void RemoveWaitingThread(LinkedListNode<KThread> node)
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{
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WaitingThreads.Remove(Node);
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WaitingThreads.Remove(node);
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}
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public virtual void Signal()
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