Naming conventions

This commit is contained in:
Alex Barney
2018-12-01 14:01:59 -06:00
parent 8faae5612d
commit 77972140a6
286 changed files with 11867 additions and 11845 deletions

View File

@ -9,18 +9,18 @@ namespace Ryujinx.HLE.HOS.Services.Am
public static byte[] MakeLaunchParams()
{
//Size needs to be at least 0x88 bytes otherwise application errors.
using (MemoryStream MS = new MemoryStream())
using (MemoryStream ms = new MemoryStream())
{
BinaryWriter Writer = new BinaryWriter(MS);
BinaryWriter writer = new BinaryWriter(ms);
MS.SetLength(0x88);
ms.SetLength(0x88);
Writer.Write(LaunchParamsMagic);
Writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
Writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
Writer.Write(0L); //User Id High
writer.Write(LaunchParamsMagic);
writer.Write(1); //IsAccountSelected? Only lower 8 bits actually used.
writer.Write(1L); //User Id Low (note: User Id needs to be != 0)
writer.Write(0L); //User Id High
return MS.ToArray();
return ms.ToArray();
}
}
}