Naming conventions

This commit is contained in:
Alex Barney
2018-12-01 14:01:59 -06:00
parent 8faae5612d
commit 77972140a6
286 changed files with 11867 additions and 11845 deletions

View File

@ -11,18 +11,18 @@ namespace Ryujinx.HLE.Loaders.Npdm
public int Unknown3 { get; private set; }
public int Unknown4 { get; private set; }
public FsAccessControl(Stream Stream, int Offset, int Size)
public FsAccessControl(Stream stream, int offset, int size)
{
Stream.Seek(Offset, SeekOrigin.Begin);
stream.Seek(offset, SeekOrigin.Begin);
BinaryReader Reader = new BinaryReader(Stream);
BinaryReader reader = new BinaryReader(stream);
Version = Reader.ReadInt32();
PermissionsBitmask = Reader.ReadUInt64();
Unknown1 = Reader.ReadInt32();
Unknown2 = Reader.ReadInt32();
Unknown3 = Reader.ReadInt32();
Unknown4 = Reader.ReadInt32();
Version = reader.ReadInt32();
PermissionsBitmask = reader.ReadUInt64();
Unknown1 = reader.ReadInt32();
Unknown2 = reader.ReadInt32();
Unknown3 = reader.ReadInt32();
Unknown4 = reader.ReadInt32();
}
}
}