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Naming conventions
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@ -21,52 +21,52 @@ namespace Ryujinx.HLE.Loaders.Npdm
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public string TitleName { get; private set; }
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public byte[] ProductCode { get; private set; }
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public ACI0 ACI0 { get; private set; }
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public ACID ACID { get; private set; }
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public Aci0 Aci0 { get; private set; }
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public Acid Acid { get; private set; }
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public Npdm(Stream Stream)
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public Npdm(Stream stream)
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{
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BinaryReader Reader = new BinaryReader(Stream);
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BinaryReader reader = new BinaryReader(stream);
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if (Reader.ReadInt32() != MetaMagic)
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if (reader.ReadInt32() != MetaMagic)
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{
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throw new InvalidNpdmException("NPDM Stream doesn't contain NPDM file!");
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}
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Reader.ReadInt64();
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reader.ReadInt64();
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MmuFlags = Reader.ReadByte();
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MmuFlags = reader.ReadByte();
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Is64Bits = (MmuFlags & 1) != 0;
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Reader.ReadByte();
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reader.ReadByte();
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MainThreadPriority = Reader.ReadByte();
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DefaultCpuId = Reader.ReadByte();
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MainThreadPriority = reader.ReadByte();
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DefaultCpuId = reader.ReadByte();
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Reader.ReadInt32();
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reader.ReadInt32();
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PersonalMmHeapSize = Reader.ReadInt32();
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PersonalMmHeapSize = reader.ReadInt32();
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ProcessCategory = Reader.ReadInt32();
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ProcessCategory = reader.ReadInt32();
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MainThreadStackSize = Reader.ReadInt32();
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MainThreadStackSize = reader.ReadInt32();
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byte[] TempTitleName = Reader.ReadBytes(0x10);
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byte[] tempTitleName = reader.ReadBytes(0x10);
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TitleName = Encoding.UTF8.GetString(TempTitleName, 0, TempTitleName.Length).Trim('\0');
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TitleName = Encoding.UTF8.GetString(tempTitleName, 0, tempTitleName.Length).Trim('\0');
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ProductCode = Reader.ReadBytes(0x10);
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ProductCode = reader.ReadBytes(0x10);
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Stream.Seek(0x30, SeekOrigin.Current);
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stream.Seek(0x30, SeekOrigin.Current);
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int ACI0Offset = Reader.ReadInt32();
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int ACI0Size = Reader.ReadInt32();
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int ACIDOffset = Reader.ReadInt32();
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int ACIDSize = Reader.ReadInt32();
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int aci0Offset = reader.ReadInt32();
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int aci0Size = reader.ReadInt32();
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int acidOffset = reader.ReadInt32();
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int acidSize = reader.ReadInt32();
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ACI0 = new ACI0(Stream, ACI0Offset);
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ACID = new ACID(Stream, ACIDOffset);
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Aci0 = new Aci0(stream, aci0Offset);
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Acid = new Acid(stream, acidOffset);
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}
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}
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}
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