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Naming conventions
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@ -2,16 +2,16 @@
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{
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static class EndianSwap
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{
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public static ushort Swap16(ushort Value) => (ushort)(((Value >> 8) & 0xff) | (Value << 8));
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public static ushort Swap16(ushort value) => (ushort)(((value >> 8) & 0xff) | (value << 8));
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public static int Swap32(int Value)
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public static int Swap32(int value)
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{
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uint UintVal = (uint)Value;
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uint uintVal = (uint)value;
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return (int)(((UintVal >> 24) & 0x000000ff) |
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((UintVal >> 8) & 0x0000ff00) |
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((UintVal << 8) & 0x00ff0000) |
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((UintVal << 24) & 0xff000000));
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return (int)(((uintVal >> 24) & 0x000000ff) |
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((uintVal >> 8) & 0x0000ff00) |
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((uintVal << 8) & 0x00ff0000) |
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((uintVal << 24) & 0xff000000));
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}
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}
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}
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