Dont be stupid

This commit is contained in:
Isaac Marovitz
2023-10-10 18:36:52 -04:00
committed by Isaac Marovitz
parent c58cc76b39
commit 7f41e7dbd4
2 changed files with 30 additions and 39 deletions

View File

@@ -21,8 +21,6 @@ namespace Ryujinx.Graphics.Metal
private MTLStencilDescriptor _backFaceStencil = null;
private MTLStencilDescriptor _frontFaceStencil = null;
private MTLVertexDescriptor _vertexDescriptor = new();
public PrimitiveTopology Topology = PrimitiveTopology.Triangles;
public MTLCullMode CullMode = MTLCullMode.None;
public MTLWinding Winding = MTLWinding.Clockwise;
@@ -34,11 +32,11 @@ namespace Ryujinx.Graphics.Metal
_device = device;
}
public readonly void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder)
public readonly void SetEncoderState(MTLRenderCommandEncoder renderCommandEncoder, MTLVertexDescriptor vertexDescriptor)
{
var renderPipelineDescriptor = new MTLRenderPipelineDescriptor
{
VertexDescriptor = _vertexDescriptor
VertexDescriptor = vertexDescriptor
};
if (_vertexFunction != null)
@@ -51,12 +49,13 @@ namespace Ryujinx.Graphics.Metal
renderPipelineDescriptor.VertexFunction = _fragmentFunction;
}
renderPipelineDescriptor.ColorAttachments.Object(0).SetBlendingEnabled(true);
renderPipelineDescriptor.ColorAttachments.Object(0).PixelFormat = MTLPixelFormat.BGRA8Unorm;
renderPipelineDescriptor.ColorAttachments.Object(0).SourceAlphaBlendFactor = MTLBlendFactor.SourceAlpha;
renderPipelineDescriptor.ColorAttachments.Object(0).DestinationAlphaBlendFactor = MTLBlendFactor.OneMinusSourceAlpha;
renderPipelineDescriptor.ColorAttachments.Object(0).SourceRGBBlendFactor = MTLBlendFactor.SourceAlpha;
renderPipelineDescriptor.ColorAttachments.Object(0).DestinationRGBBlendFactor = MTLBlendFactor.OneMinusSourceAlpha;
var attachment = renderPipelineDescriptor.ColorAttachments.Object(0);
attachment.SetBlendingEnabled(true);
attachment.PixelFormat = MTLPixelFormat.BGRA8Unorm;
attachment.SourceAlphaBlendFactor = MTLBlendFactor.SourceAlpha;
attachment.DestinationAlphaBlendFactor = MTLBlendFactor.OneMinusSourceAlpha;
attachment.SourceRGBBlendFactor = MTLBlendFactor.SourceAlpha;
attachment.DestinationRGBBlendFactor = MTLBlendFactor.OneMinusSourceAlpha;
var error = new NSError(IntPtr.Zero);
var pipelineState = _device.NewRenderPipelineState(renderPipelineDescriptor, ref error);
@@ -102,30 +101,5 @@ namespace Ryujinx.Graphics.Metal
FrontFaceStencil = _frontFaceStencil
});
}
public void UpdateVertexAttributes(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
{
for (int i = 0; i < vertexAttribs.Length; i++)
{
if (!vertexAttribs[i].IsZero)
{
// TODO: Format should not be hardcoded
_vertexDescriptor.Attributes.Object((ulong)i).Format = MTLVertexFormat.Float4;
_vertexDescriptor.Attributes.Object((ulong)i).BufferIndex = (ulong)vertexAttribs[i].BufferIndex;
_vertexDescriptor.Attributes.Object((ulong)i).Offset = (ulong)vertexAttribs[i].Offset;
}
}
}
public void UpdateVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers)
{
for (int i = 0; i < vertexBuffers.Length; i++)
{
if (vertexBuffers[i].Stride != 0)
{
_vertexDescriptor.Layouts.Object((ulong)i).Stride = (ulong)vertexBuffers[i].Stride;
}
}
}
}
}