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Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
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@ -2,7 +2,7 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct GetCapabilitiesCommand : IGALCommand
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struct GetCapabilitiesCommand : IGALCommand, IGALCommand<GetCapabilitiesCommand>
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{
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public CommandType CommandType => CommandType.GetCapabilities;
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private TableRef<ResultBox<Capabilities>> _result;
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