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Update zh_CN.json (#3598)
* Update zh_CN.json * Update zh_CN.json * Update zh_CN.json * Update zh_CN.json * Delete zh_CN.json * fix crash * Update zh_CN.json * Update zh_CN.json * Update zh_CN.json * Update zh_CN.json * Update zh_CN.json
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@ -34,8 +34,8 @@
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"GameListHeaderApplication": "名称",
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"GameListHeaderApplication": "名称",
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"GameListHeaderDeveloper": "制作商",
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"GameListHeaderDeveloper": "制作商",
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"GameListHeaderVersion": "版本",
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"GameListHeaderVersion": "版本",
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"GameListHeaderTimePlayed": "游玩时间",
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"GameListHeaderTimePlayed": "游玩时长",
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"GameListHeaderLastPlayed": "上次游玩",
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"GameListHeaderLastPlayed": "最近游玩",
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"GameListHeaderFileExtension": "扩展名",
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"GameListHeaderFileExtension": "扩展名",
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"GameListHeaderFileSize": "大小",
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"GameListHeaderFileSize": "大小",
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"GameListHeaderPath": "路径",
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"GameListHeaderPath": "路径",
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@ -109,9 +109,9 @@
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"SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)",
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"SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)",
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"SettingsTabSystemSystemTimeZone": "系统时区:",
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"SettingsTabSystemSystemTimeZone": "系统时区:",
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"SettingsTabSystemSystemTime": "系统时钟:",
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"SettingsTabSystemSystemTime": "系统时钟:",
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"SettingsTabSystemEnableVsync": "开启 VSync",
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"SettingsTabSystemEnableVsync": "启用 VSync",
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"SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
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"SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
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"SettingsTabSystemEnableFsIntegrityChecks": "开启文件系统完整性检查",
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"SettingsTabSystemEnableFsIntegrityChecks": "文件系统完整性检查",
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"SettingsTabSystemAudioBackend": "音频后端:",
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"SettingsTabSystemAudioBackend": "音频后端:",
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"SettingsTabSystemAudioBackendDummy": "无",
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"SettingsTabSystemAudioBackendDummy": "无",
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"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
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"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
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@ -121,8 +121,8 @@
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"SettingsTabSystemHacksNote": " (会引起模拟器不稳定)",
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"SettingsTabSystemHacksNote": " (会引起模拟器不稳定)",
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"SettingsTabSystemExpandDramSize": "将模拟RAM大小扩展到 6GB",
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"SettingsTabSystemExpandDramSize": "将模拟RAM大小扩展到 6GB",
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"SettingsTabSystemIgnoreMissingServices": "忽略缺少的服务",
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"SettingsTabSystemIgnoreMissingServices": "忽略缺少的服务",
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"SettingsTabGraphics": "图像",
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"SettingsTabGraphics": "图形",
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"SettingsTabGraphicsAPI": "的图形 API",
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"SettingsTabGraphicsAPI": "图形 API",
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"SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
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"SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
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"SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:",
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"SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:",
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"SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
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"SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
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@ -206,22 +206,22 @@
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"ControllerSettingsDPadLeft": "左",
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"ControllerSettingsDPadLeft": "左",
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"ControllerSettingsDPadRight": "右",
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"ControllerSettingsDPadRight": "右",
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"ControllerSettingsLStick": "左摇杆",
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"ControllerSettingsLStick": "左摇杆",
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"ControllerSettingsLStickButton": "按下",
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"ControllerSettingsLStickButton": "按下摇杆",
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"ControllerSettingsLStickUp": "上",
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"ControllerSettingsLStickUp": "上",
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"ControllerSettingsLStickDown": "下",
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"ControllerSettingsLStickDown": "下",
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"ControllerSettingsLStickLeft": "左",
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"ControllerSettingsLStickLeft": "左",
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"ControllerSettingsLStickRight": "右",
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"ControllerSettingsLStickRight": "右",
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"ControllerSettingsLStickStick": "杆",
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"ControllerSettingsLStickStick": "摇杆",
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"ControllerSettingsLStickInvertXAxis": "反转 X 方向",
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"ControllerSettingsLStickInvertXAxis": "反转 X 方向",
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"ControllerSettingsLStickInvertYAxis": "反转 Y 方向",
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"ControllerSettingsLStickInvertYAxis": "反转 Y 方向",
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"ControllerSettingsLStickDeadzone": "死区:",
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"ControllerSettingsLStickDeadzone": "死区:",
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"ControllerSettingsRStick": "右摇杆",
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"ControllerSettingsRStick": "右摇杆",
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"ControllerSettingsRStickButton": "按下",
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"ControllerSettingsRStickButton": "按下摇杆",
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"ControllerSettingsRStickUp": "上",
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"ControllerSettingsRStickUp": "上",
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"ControllerSettingsRStickDown": "下",
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"ControllerSettingsRStickDown": "下",
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"ControllerSettingsRStickLeft": "左",
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"ControllerSettingsRStickLeft": "左",
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"ControllerSettingsRStickRight": "右",
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"ControllerSettingsRStickRight": "右",
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"ControllerSettingsRStickStick": "杆",
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"ControllerSettingsRStickStick": "摇杆",
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"ControllerSettingsRStickInvertXAxis": "反转 X 方向",
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"ControllerSettingsRStickInvertXAxis": "反转 X 方向",
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"ControllerSettingsRStickInvertYAxis": "反转 Y 方向",
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"ControllerSettingsRStickInvertYAxis": "反转 Y 方向",
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"ControllerSettingsRStickDeadzone": "死区:",
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"ControllerSettingsRStickDeadzone": "死区:",
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@ -238,15 +238,15 @@
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"ControllerSettingsLeftSR": "SR",
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"ControllerSettingsLeftSR": "SR",
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"ControllerSettingsRightSL": "SL",
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"ControllerSettingsRightSL": "SL",
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"ControllerSettingsRightSR": "SR",
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"ControllerSettingsRightSR": "SR",
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"ControllerSettingsExtraButtonsLeft": "左按键",
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"ControllerSettingsExtraButtonsLeft": "左背键",
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"ControllerSettingsExtraButtonsRight": "右按键",
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"ControllerSettingsExtraButtonsRight": "右背键",
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"ControllerSettingsMisc": "其他",
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"ControllerSettingsMisc": "其他",
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"ControllerSettingsTriggerThreshold": "扳机阈值:",
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"ControllerSettingsTriggerThreshold": "扳机阈值:",
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"ControllerSettingsMotion": "体感",
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"ControllerSettingsMotion": "体感",
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"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 体感协议",
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"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 体感协议",
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"ControllerSettingsMotionControllerSlot": "手柄:",
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"ControllerSettingsMotionControllerSlot": "手柄:",
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"ControllerSettingsMotionMirrorInput": "镜像操作",
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"ControllerSettingsMotionMirrorInput": "镜像操作",
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"ControllerSettingsMotionRightJoyConSlot": "右 JoyCon:",
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"ControllerSettingsMotionRightJoyConSlot": "右JoyCon:",
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"ControllerSettingsMotionServerHost": "服务器 Host:",
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"ControllerSettingsMotionServerHost": "服务器 Host:",
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"ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:",
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"ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:",
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"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
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"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
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@ -255,9 +255,9 @@
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"UserProfilesSelectedUserProfile": "选择的用户账户:",
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"UserProfilesSelectedUserProfile": "选择的用户账户:",
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"UserProfilesSaveProfileName": "保存名称",
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"UserProfilesSaveProfileName": "保存名称",
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"UserProfilesChangeProfileImage": "更换头像",
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"UserProfilesChangeProfileImage": "更换头像",
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"UserProfilesAvailableUserProfiles": "现有的账户:",
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"UserProfilesAvailableUserProfiles": "现有账户:",
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"UserProfilesAddNewProfile": "新建账户",
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"UserProfilesAddNewProfile": "新建账户",
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"UserProfilesDeleteSelectedProfile": "删除选择的账户",
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"UserProfilesDeleteSelectedProfile": "删除选中账户",
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"UserProfilesClose": "关闭",
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"UserProfilesClose": "关闭",
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"ProfileImageSelectionTitle": "头像选择",
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"ProfileImageSelectionTitle": "头像选择",
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"ProfileImageSelectionHeader": "选择合适的头像图片",
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"ProfileImageSelectionHeader": "选择合适的头像图片",
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@ -280,7 +280,7 @@
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"MenuBarFileToolsTakeScreenshot": "保存截图",
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"MenuBarFileToolsTakeScreenshot": "保存截图",
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"MenuBarFileToolsHideUi": "隐藏UI",
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"MenuBarFileToolsHideUi": "隐藏UI",
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"GameListContextMenuToggleFavorite": "收藏",
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"GameListContextMenuToggleFavorite": "收藏",
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"GameListContextMenuToggleFavoriteToolTip": "启用或取消收藏标记",
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"GameListContextMenuToggleFavoriteToolTip": "标记喜爱的游戏",
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"SettingsTabGeneralTheme": "主题",
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"SettingsTabGeneralTheme": "主题",
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"SettingsTabGeneralThemeCustomTheme": "自选主题路径",
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"SettingsTabGeneralThemeCustomTheme": "自选主题路径",
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"SettingsTabGeneralThemeBaseStyle": "主题色调",
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"SettingsTabGeneralThemeBaseStyle": "主题色调",
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@ -290,8 +290,8 @@
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"ButtonBrowse": "浏览",
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"ButtonBrowse": "浏览",
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"ControllerSettingsConfigureGeneral": "配置",
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"ControllerSettingsConfigureGeneral": "配置",
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"ControllerSettingsRumble": "震动",
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"ControllerSettingsRumble": "震动",
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"ControllerSettingsRumbleStrongMultiplier": "强震动调节",
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"ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
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"ControllerSettingsRumbleWeakMultiplier": "弱震动调节",
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"ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
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"DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
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"DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
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"DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档文件夹?",
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"DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档文件夹?",
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"DialogConfirmationTitle": "Ryujinx - 设置",
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"DialogConfirmationTitle": "Ryujinx - 设置",
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@ -299,7 +299,7 @@
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"DialogErrorTitle": "Ryujinx - 错误",
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"DialogErrorTitle": "Ryujinx - 错误",
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"DialogWarningTitle": "Ryujinx - 警告",
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"DialogWarningTitle": "Ryujinx - 警告",
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"DialogExitTitle": "Ryujinx - 关闭",
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"DialogExitTitle": "Ryujinx - 关闭",
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"DialogErrorMessage": "Ryujinx 遇到了错误",
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"DialogErrorMessage": "Ryujinx 发生错误",
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"DialogExitMessage": "是否关闭 Ryujinx?",
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"DialogExitMessage": "是否关闭 Ryujinx?",
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"DialogExitSubMessage": "未保存的进度会丢失",
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"DialogExitSubMessage": "未保存的进度会丢失",
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"DialogMessageCreateSaveErrorMessage": "创建特定的存档时出错: {0}",
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"DialogMessageCreateSaveErrorMessage": "创建特定的存档时出错: {0}",
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@ -313,7 +313,7 @@
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"DialogUpdaterConvertFailedMessage": "无法转换当前 Ryujinx 版本。",
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"DialogUpdaterConvertFailedMessage": "无法转换当前 Ryujinx 版本。",
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"DialogUpdaterCancelUpdateMessage": "更新取消!",
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"DialogUpdaterCancelUpdateMessage": "更新取消!",
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"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
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"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
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"DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效。\\n可能由于 GitHub Actions 正在编译新版本。请过几分钟重试。",
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"DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效。\n可能由于 GitHub Actions 正在编译新版本。请过几分钟重试。",
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"DialogUpdaterConvertFailedGithubMessage": "无法转换从 Github 接收到的 Ryujinx 版本。",
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"DialogUpdaterConvertFailedGithubMessage": "无法转换从 Github 接收到的 Ryujinx 版本。",
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"DialogUpdaterDownloadingMessage": "下载新版本中...",
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"DialogUpdaterDownloadingMessage": "下载新版本中...",
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"DialogUpdaterExtractionMessage": "正在提取更新...",
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"DialogUpdaterExtractionMessage": "正在提取更新...",
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@ -331,7 +331,7 @@
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"DialogThemeRestartMessage": "主题设置已保存。需要重新启动才能生效。",
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"DialogThemeRestartMessage": "主题设置已保存。需要重新启动才能生效。",
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"DialogThemeRestartSubMessage": "您是否要重启?",
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"DialogThemeRestartSubMessage": "您是否要重启?",
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"DialogFirmwareInstallEmbeddedMessage": "要安装游戏内置的固件吗?(固件 {0})",
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"DialogFirmwareInstallEmbeddedMessage": "要安装游戏内置的固件吗?(固件 {0})",
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"DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安装的固件,但 Ryujinx 可以从现有的游戏安装固件{0}.\\n模拟器现在可以运行。",
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"DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安装的固件,但 Ryujinx 可以从现有的游戏安装固件{0}.\n模拟器现在可以运行。",
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"DialogFirmwareNoFirmwareInstalledMessage": "未安装固件",
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"DialogFirmwareNoFirmwareInstalledMessage": "未安装固件",
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"DialogFirmwareInstalledMessage": "已安装固件{0}",
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"DialogFirmwareInstalledMessage": "已安装固件{0}",
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"DialogOpenSettingsWindowLabel": "打开设置窗口",
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"DialogOpenSettingsWindowLabel": "打开设置窗口",
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@ -344,11 +344,11 @@
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"DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
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"DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
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"DialogAmiiboApiTitle": "Amiibo API",
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"DialogAmiiboApiTitle": "Amiibo API",
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"DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
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"DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
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"DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器。服务器可能已关闭,或者您没有网络连接。",
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"DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器。服务器可能已关闭,或者您没有连接网络。",
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"DialogProfileInvalidProfileErrorMessage": "预设{0} 与当前输入配置系统不兼容。",
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"DialogProfileInvalidProfileErrorMessage": "预设{0} 与当前输入配置系统不兼容。",
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"DialogProfileDefaultProfileOverwriteErrorMessage": "默认预设无法被覆盖",
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"DialogProfileDefaultProfileOverwriteErrorMessage": "默认预设不能被覆盖",
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"DialogProfileDeleteProfileTitle": "删除预设",
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"DialogProfileDeleteProfileTitle": "删除预设",
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"DialogProfileDeleteProfileMessage": "删除后不可恢复,确定吗?",
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"DialogProfileDeleteProfileMessage": "删除后不可恢复,确认删除吗?",
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"DialogWarning": "警告",
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"DialogWarning": "警告",
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"DialogPPTCDeletionMessage": "您即将删除:\n\n{0}的 PPTC 缓存\n\n确定吗?",
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"DialogPPTCDeletionMessage": "您即将删除:\n\n{0}的 PPTC 缓存\n\n确定吗?",
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"DialogPPTCDeletionErrorMessage": "清除位于{0}的 PPTC 缓存时出错: {1}",
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"DialogPPTCDeletionErrorMessage": "清除位于{0}的 PPTC 缓存时出错: {1}",
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"DialogRyujinxErrorMessage": "Ryujinx 遇到错误",
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"DialogRyujinxErrorMessage": "Ryujinx 遇到错误",
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"DialogInvalidTitleIdErrorMessage": "UI 错误:所选游戏没有有效的标题ID",
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"DialogInvalidTitleIdErrorMessage": "UI 错误:所选游戏没有有效的标题ID",
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"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路径{0}找不到有效的系统固件。",
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"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路径{0}找不到有效的系统固件。",
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"DialogFirmwareInstallerFirmwareInstallTitle": "安装固件{0}",
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"DialogFirmwareInstallerFirmwareInstallTitle": "固件{0}",
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"DialogFirmwareInstallerFirmwareInstallMessage": "将安装{0}版本的系统。",
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"DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统版本{0}。",
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"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n这将替换当前系统版本{0}。",
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"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n会替换当前系统版本{0}。",
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"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n确认进行?",
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"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否确认继续?",
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"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装固件中...",
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"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装固件中...",
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"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统版本{0}。",
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"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统版本{0}。",
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"DialogUserProfileDeletionWarningMessage": "删除后将没有可选择的用户账户",
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"DialogUserProfileDeletionWarningMessage": "删除后将没有可选择的用户账户",
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"DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭程序,再启动另一个游戏。",
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"DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭程序,再启动另一个游戏。",
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"DialogUpdateAddUpdateErrorMessage": "选择的文件不包含所选游戏的更新!",
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"DialogUpdateAddUpdateErrorMessage": "选择的文件不包含所选游戏的更新!",
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"DialogSettingsBackendThreadingWarningTitle": "警告 - 后端多线程",
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"DialogSettingsBackendThreadingWarningTitle": "警告 - 后端多线程",
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"DialogSettingsBackendThreadingWarningMessage": "改变此选项后必须重启 Ryujinx 才能生效。\\n根据您的硬件,您开启该选项时,可能需要手动禁用驱动程序本身的GL多线程。",
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"DialogSettingsBackendThreadingWarningMessage": "改变此选项后必须重启 Ryujinx 才能生效。\n\n取决于您的硬件,可能需要手动禁用驱动面板中的线程优化。",
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"SettingsTabGraphicsFeaturesOptions": "功能",
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"SettingsTabGraphicsFeaturesOptions": "功能",
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"SettingsTabGraphicsBackendMultithreading": "后端多线程:",
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"SettingsTabGraphicsBackendMultithreading": "后端多线程:",
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"CommonAuto": "自动(推荐)",
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"CommonAuto": "自动(推荐)",
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@ -403,8 +403,8 @@
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"AmiiboSeriesLabel": "Amiibo 系列",
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"AmiiboSeriesLabel": "Amiibo 系列",
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"AmiiboCharacterLabel": "角色",
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"AmiiboCharacterLabel": "角色",
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"AmiiboScanButtonLabel": "扫描",
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"AmiiboScanButtonLabel": "扫描",
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"AmiiboOptionsShowAllLabel": "显示所有 Amiibo",
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"AmiiboOptionsShowAllLabel": "显示所有 Amiibo 系列",
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"AmiiboOptionsUsRandomTagLabel": "修正:使用随机标记的 Uuid",
|
"AmiiboOptionsUsRandomTagLabel": "修复:使用随机标记的 UUID",
|
||||||
"DlcManagerTableHeadingEnabledLabel": "启用",
|
"DlcManagerTableHeadingEnabledLabel": "启用",
|
||||||
"DlcManagerTableHeadingTitleIdLabel": "游戏ID",
|
"DlcManagerTableHeadingTitleIdLabel": "游戏ID",
|
||||||
"DlcManagerTableHeadingContainerPathLabel": "文件夹路径",
|
"DlcManagerTableHeadingContainerPathLabel": "文件夹路径",
|
||||||
@ -416,38 +416,38 @@
|
|||||||
"CommonFavorite": "收藏",
|
"CommonFavorite": "收藏",
|
||||||
"OrderAscending": "从小到大",
|
"OrderAscending": "从小到大",
|
||||||
"OrderDescending": "从大到小",
|
"OrderDescending": "从大到小",
|
||||||
"SettingsTabGraphicsFeatures": "额外功能和增强",
|
"SettingsTabGraphicsFeatures": "功能与增强",
|
||||||
"ErrorWindowTitle": "错误窗口",
|
"ErrorWindowTitle": "错误窗口",
|
||||||
"ToggleDiscordTooltip": "启用或关闭 Discord 详细在线状态展示",
|
"ToggleDiscordTooltip": "控制是否在 Discord 中显示您的游玩状态",
|
||||||
"AddGameDirBoxTooltip": "输入要添加的游戏目录",
|
"AddGameDirBoxTooltip": "输入要添加的游戏目录",
|
||||||
"AddGameDirTooltip": "添加游戏目录到列表中",
|
"AddGameDirTooltip": "添加游戏目录到列表中",
|
||||||
"RemoveGameDirTooltip": "移除选中的目录",
|
"RemoveGameDirTooltip": "移除选中的目录",
|
||||||
"CustomThemeCheckTooltip": "启用或关闭自定义主题",
|
"CustomThemeCheckTooltip": "使用自定义UI主题来更改模拟器的外观样式",
|
||||||
"CustomThemePathTooltip": "自定义主题的目录",
|
"CustomThemePathTooltip": "自定义主题的目录",
|
||||||
"CustomThemeBrowseTooltip": "查找自定义主题",
|
"CustomThemeBrowseTooltip": "查找自定义主题",
|
||||||
"DockModeToggleTooltip": "是否开启 Switch 的主机模式",
|
"DockModeToggleTooltip": "启用 Switch 的主机模式。\n绝大多数游戏画质会提高,略微增加性能消耗。\n在掌机和主机模式切换的过程中,您可能需要重新设置手柄类型",
|
||||||
"DirectKeyboardTooltip": "是否开启\"直连键盘访问(HID)支持\"\n(部分游戏可以使用您的键盘输入文字)",
|
"DirectKeyboardTooltip": "开启 \"直连键盘访问(HID)支持\"\n(部分游戏可以使用您的键盘输入文字)",
|
||||||
"DirectMouseTooltip": "是否开启\"直连鼠标访问(HID)支持\"\n(部分游戏可以使用您的鼠标导航)",
|
"DirectMouseTooltip": "开启 \"直连鼠标访问(HID)支持\"\n(部分游戏可以使用您的鼠标导航)",
|
||||||
"RegionTooltip": "更改系统区域",
|
"RegionTooltip": "更改系统区域",
|
||||||
"LanguageTooltip": "更改系统语言",
|
"LanguageTooltip": "更改系统语言",
|
||||||
"TimezoneTooltip": "更改系统时区",
|
"TimezoneTooltip": "更改系统时区",
|
||||||
"TimeTooltip": "更改系统时钟",
|
"TimeTooltip": "更改系统时钟",
|
||||||
"VSyncToggleTooltip": "关闭后,部分使用动态帧率的游戏可以超过60Hz的刷新率",
|
"VSyncToggleTooltip": "关闭后,小部分游戏可以超过60FPS帧率,以获得高帧率体验。\n但是可能出现软锁或读盘时间增加。\n如不确定或没有需求,请保持选项开启",
|
||||||
"PptcToggleTooltip": "开启以后减少游戏启动时间和卡顿",
|
"PptcToggleTooltip": "缓存编译完成的游戏CPU指令。减少启动时间和卡顿,提高游戏响应速度",
|
||||||
"FsIntegrityToggleTooltip": "是否检查游戏文件内容的完整性",
|
"FsIntegrityToggleTooltip": "检查游戏文件内容的完整性。\n遇到损坏的文件则记录到日志文件,有助于排查错误。\n对性能没有影响。",
|
||||||
"AudioBackendTooltip": "默认推荐SDL,但每种音频后端对各类游戏兼容性不同,遇到音频问题可以尝试切换后端",
|
"AudioBackendTooltip": "默认推荐SDL,但每种音频后端对各类游戏兼容性不同,遇到音频问题可以尝试切换后端",
|
||||||
"MemoryManagerTooltip": "改变 Switch 内存映射到电脑内存的方式,会影响CPU性能消耗",
|
"MemoryManagerTooltip": "改变 Switch 内存映射到电脑内存的方式,会影响CPU性能消耗",
|
||||||
"MemoryManagerSoftwareTooltip": "使用软件内存页管理,最精确但是速度最慢",
|
"MemoryManagerSoftwareTooltip": "使用软件内存页管理,最精确但是速度最慢",
|
||||||
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存,JIT效率高",
|
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存,JIT效率高",
|
||||||
"MemoryManagerUnsafeTooltip": "直接映射内存页,但不检查内存溢出,JIT效率最高。\nRyujinx可以访问任何位置的内存,因而相对不安全。此模式下只应运行您信任的游戏或软件(即官方游戏)",
|
"MemoryManagerUnsafeTooltip": "直接映射内存页,但不检查内存溢出,JIT效率最高。\nRyujinx可以访问任何位置的内存,因而相对不安全。\n此模式下只应运行您信任的游戏或软件(即官方游戏)",
|
||||||
"DRamTooltip": "扩展模拟的 Switch 内存为6GB。\n某些高清纹理MOD或4K MOD需要此选项",
|
"DRamTooltip": "扩展模拟的 Switch 内存为6GB。\n某些高清纹理MOD或4K MOD需要此选项",
|
||||||
"IgnoreMissingServicesTooltip": "忽略某些未实现的系统服务,少部分游戏需要此选项才能启动",
|
"IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用新的未知系统服务,可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后,则无需开启选项。\n如您的游戏已经正常运行,请保持此选项关闭",
|
||||||
"GraphicsBackendThreadingTooltip": "启用后端多线程",
|
"GraphicsBackendThreadingTooltip": "启用后端多线程",
|
||||||
"GalThreadingTooltip": "使用模拟器自带的多线程调度,减少着色器编译的卡顿,并提高驱动程序的性能(尤其是缺失多线程的AMD)。\nNVIDIA用户需要重启模拟器才能禁用驱动本身的多线程,否则您需手动执行禁用获得最佳性能",
|
"GalThreadingTooltip": "使用模拟器内置的多线程优化,减少着色器编译的卡顿,并提高驱动程序的性能(尤其是缺失多线程的AMD)。\nNVIDIA显卡需要重启模拟器才能禁用驱动本身的线程优化,您也可以手动在控制面板将其禁用",
|
||||||
"ShaderCacheToggleTooltip": "开启后缓存着色器到本地,减少游戏卡顿",
|
"ShaderCacheToggleTooltip": "开启后,模拟器会保存编译完成的着色器到磁盘,减少游戏渲染新特效和场景时的卡顿",
|
||||||
"ResolutionScaleTooltip": "缩放渲染的分辨率",
|
"ResolutionScaleTooltip": "缩放渲染的分辨率",
|
||||||
"ResolutionScaleEntryTooltip": "尽量使用例如1.5的浮点倍数。非整数的倍率易引起 BUG",
|
"ResolutionScaleEntryTooltip": "尽可能使用例如1.5的浮点倍数。非整数的倍率易引起 BUG",
|
||||||
"AnisotropyTooltip": "各向异性过滤等级。提高倾斜视角纹理的清晰度\n('自动'使用游戏默认指定的等级)",
|
"AnisotropyTooltip": "各向异性过滤等级。提高倾斜视角纹理的清晰度\n('自动'使用游戏默认的等级)",
|
||||||
"AspectRatioTooltip": "渲染窗口的宽高比",
|
"AspectRatioTooltip": "渲染窗口的宽高比",
|
||||||
"ShaderDumpPathTooltip": "转储图形着色器的路径",
|
"ShaderDumpPathTooltip": "转储图形着色器的路径",
|
||||||
"FileLogTooltip": "是否保存日志文件到硬盘",
|
"FileLogTooltip": "是否保存日志文件到硬盘",
|
||||||
@ -478,8 +478,8 @@
|
|||||||
"AboutRyujinxContributorsButtonHeader": "查看所有参与者",
|
"AboutRyujinxContributorsButtonHeader": "查看所有参与者",
|
||||||
"SettingsTabSystemAudioVolume": "音量: ",
|
"SettingsTabSystemAudioVolume": "音量: ",
|
||||||
"AudioVolumeTooltip": "调节音量",
|
"AudioVolumeTooltip": "调节音量",
|
||||||
"SettingsTabSystemEnableInternetAccess": "启用网络连接",
|
"SettingsTabSystemEnableInternetAccess": "允许网络访问/局域网模式",
|
||||||
"EnableInternetAccessTooltip": "开启互联网访问。此选项打开后,效果类似于 Switch 连接到互联网的状态。\n注意即使此选项关闭,应用程序偶尔也有可能连接到网络",
|
"EnableInternetAccessTooltip": "允许模拟的游戏进程访问互联网。\n当多个模拟器/真实Switch连接到同一个局域网时,带有 LAN 模式的游戏可以相互通信。\n即使开启选项也无法访问 Nintendo 服务器。此外可能导致某些尝试联网的游戏崩溃。\n如果您不确定,请关闭该选项。",
|
||||||
"GameListContextMenuManageCheatToolTip": "管理金手指",
|
"GameListContextMenuManageCheatToolTip": "管理金手指",
|
||||||
"GameListContextMenuManageCheat": "管理金手指",
|
"GameListContextMenuManageCheat": "管理金手指",
|
||||||
"ControllerSettingsStickRange": "范围",
|
"ControllerSettingsStickRange": "范围",
|
||||||
@ -494,7 +494,7 @@
|
|||||||
"DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx。",
|
"DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx。",
|
||||||
"UpdaterDisabledWarningTitle": "更新已禁用!",
|
"UpdaterDisabledWarningTitle": "更新已禁用!",
|
||||||
"GameListContextMenuOpenSdModsDirectory": "打开 Atmosphere MOD 目录",
|
"GameListContextMenuOpenSdModsDirectory": "打开 Atmosphere MOD 目录",
|
||||||
"GameListContextMenuOpenSdModsDirectoryToolTip": "打开包含应用程序 MOD 的额外 Atmosphere SD 卡目录",
|
"GameListContextMenuOpenSdModsDirectoryToolTip": "打开适用于 Atmosphere 自制系统的 MOD 目录",
|
||||||
"ControllerSettingsRotate90": "顺时针旋转 90°",
|
"ControllerSettingsRotate90": "顺时针旋转 90°",
|
||||||
"IconSize": "图标尺寸",
|
"IconSize": "图标尺寸",
|
||||||
"IconSizeTooltip": "更改游戏图标大小",
|
"IconSizeTooltip": "更改游戏图标大小",
|
||||||
@ -508,7 +508,7 @@
|
|||||||
"UserErrorUndefined": "未定义错误",
|
"UserErrorUndefined": "未定义错误",
|
||||||
"UserErrorNoKeysDescription": "Ryujinx 找不到 'prod.keys' 文件",
|
"UserErrorNoKeysDescription": "Ryujinx 找不到 'prod.keys' 文件",
|
||||||
"UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安装的固件",
|
"UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安装的固件",
|
||||||
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 无法解密选择的固件。这通常是由于密钥过旧。",
|
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 无法解密选择的固件。这通常是由于过旧的密钥。",
|
||||||
"UserErrorApplicationNotFoundDescription": "Ryujinx 在选中路径找不到有效的应用程序。",
|
"UserErrorApplicationNotFoundDescription": "Ryujinx 在选中路径找不到有效的应用程序。",
|
||||||
"UserErrorUnknownDescription": "发生未知错误!",
|
"UserErrorUnknownDescription": "发生未知错误!",
|
||||||
"UserErrorUndefinedDescription": "发生了未定义错误!此类错误不应出现,请联系开发人员!",
|
"UserErrorUndefinedDescription": "发生了未定义错误!此类错误不应出现,请联系开发人员!",
|
||||||
@ -518,7 +518,7 @@
|
|||||||
"RyujinxInfo": "Ryujinx - 信息",
|
"RyujinxInfo": "Ryujinx - 信息",
|
||||||
"RyujinxConfirm": "Ryujinx - 确认",
|
"RyujinxConfirm": "Ryujinx - 确认",
|
||||||
"FileDialogAllTypes": "全部类型",
|
"FileDialogAllTypes": "全部类型",
|
||||||
"Never": "从不",
|
"Never": "从未",
|
||||||
"SwkbdMinCharacters": "至少应为 {0} 个字长",
|
"SwkbdMinCharacters": "至少应为 {0} 个字长",
|
||||||
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
|
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
|
||||||
"SoftwareKeyboard": "软件键盘",
|
"SoftwareKeyboard": "软件键盘",
|
||||||
@ -542,7 +542,7 @@
|
|||||||
"AllKeyboards": "所有键盘",
|
"AllKeyboards": "所有键盘",
|
||||||
"OpenFileDialogTitle": "选择支持的文件格式",
|
"OpenFileDialogTitle": "选择支持的文件格式",
|
||||||
"OpenFolderDialogTitle": "选择一个包含解包游戏的文件夹",
|
"OpenFolderDialogTitle": "选择一个包含解包游戏的文件夹",
|
||||||
"AllSupportedFormats": "全部支持的格式",
|
"AllSupportedFormats": "所有支持的格式",
|
||||||
"RyujinxUpdater": "Ryujinx 更新程序",
|
"RyujinxUpdater": "Ryujinx 更新程序",
|
||||||
"SettingsTabHotkeys": "快捷键",
|
"SettingsTabHotkeys": "快捷键",
|
||||||
"SettingsTabHotkeysHotkeys": "键盘快捷键",
|
"SettingsTabHotkeysHotkeys": "键盘快捷键",
|
||||||
@ -558,7 +558,7 @@
|
|||||||
"AvatarWindowTitle": "管理账户 - 头像",
|
"AvatarWindowTitle": "管理账户 - 头像",
|
||||||
"Amiibo": "Amiibo",
|
"Amiibo": "Amiibo",
|
||||||
"Unknown": "未知",
|
"Unknown": "未知",
|
||||||
"Usage": "使用",
|
"Usage": "扫描可获得",
|
||||||
"Writable": "可写入",
|
"Writable": "可写入",
|
||||||
"SelectDlcDialogTitle": "选择 DLC 文件",
|
"SelectDlcDialogTitle": "选择 DLC 文件",
|
||||||
"SelectUpdateDialogTitle": "选择更新文件",
|
"SelectUpdateDialogTitle": "选择更新文件",
|
||||||
@ -568,7 +568,25 @@
|
|||||||
"UpdateWindowTitle": "管理游戏更新",
|
"UpdateWindowTitle": "管理游戏更新",
|
||||||
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
|
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
|
||||||
"DlcWindowHeading": "适用于 {0} [{1}] 的 DLC",
|
"DlcWindowHeading": "适用于 {0} [{1}] 的 DLC",
|
||||||
|
"UserProfilesEditProfile": "编辑选中账户",
|
||||||
|
"Cancel": "取消",
|
||||||
|
"Save": "保存",
|
||||||
|
"Discard": "返回",
|
||||||
|
"UserProfilesSetProfileImage": "选择头像",
|
||||||
|
"UserProfileEmptyNameError": "必须输入名称",
|
||||||
|
"UserProfileNoImageError": "请选择您的头像",
|
||||||
"GameUpdateWindowHeading": "适用于 {0} [{1}] 的更新",
|
"GameUpdateWindowHeading": "适用于 {0} [{1}] 的更新",
|
||||||
"SettingsTabHotkeysResScaleUpHotkey": "分辨率提高",
|
"SettingsTabHotkeysResScaleUpHotkey": "提高分辨率:",
|
||||||
"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率"
|
"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率:",
|
||||||
|
"UserProfilesName": "名称:",
|
||||||
|
"UserProfilesUserId" : "用户 ID:",
|
||||||
|
"SettingsTabGraphicsBackend": "图形后端",
|
||||||
|
"SettingsTabGraphicsBackendTooltip": "显卡使用的图形后端",
|
||||||
|
"SettingsEnableTextureRecompression": "启用纹理重压缩",
|
||||||
|
"SettingsEnableTextureRecompressionTooltip": "压缩某些纹理以减少显存的使用。\n适合显存小于 4GB 的 GPU开启。\n如果您不确定,请保持此项为关闭。",
|
||||||
|
"SettingsTabGraphicsPreferredGpu": "首选 GPU",
|
||||||
|
"SettingsTabGraphicsPreferredGpuTooltip": "选择Vulkan API使用的显卡。\n此选项不会影响OpenGL API。\n如果您不确定,建议选择\"dGPU(独立显卡)\"。如果没有独立显卡,则无需改动此选项",
|
||||||
|
"SettingsAppRequiredRestartMessage": "Ryujinx 需要重启",
|
||||||
|
"SettingsGpuBackendRestartMessage": "您修改了图形 API 或显卡设置。需要重新启动才能生效",
|
||||||
|
"SettingsGpuBackendRestartSubMessage": "是否重启模拟器?"
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user