Allow BGRA images on Vulkan (#5203)

This commit is contained in:
gdkchan 2023-06-03 00:43:00 -03:00 committed by GitHub
parent c545c59851
commit 8a352df3c6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 24 additions and 58 deletions

View File

@ -383,6 +383,7 @@ namespace Ryujinx.Graphics.GAL
case Format.R10G10B10A2Unorm: case Format.R10G10B10A2Unorm:
case Format.R10G10B10A2Uint: case Format.R10G10B10A2Uint:
case Format.R11G11B10Float: case Format.R11G11B10Float:
case Format.B8G8R8A8Unorm:
return true; return true;
} }

View File

@ -96,8 +96,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
{ {
var originalInfo = view.Info; var originalInfo = view.Info;
var swapRB = originalInfo.Format.IsBgr() && originalInfo.SwizzleR == SwizzleComponent.Red;
var info = new TextureCreateInfo( var info = new TextureCreateInfo(
width, width,
height, height,
@ -110,9 +108,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
originalInfo.Format, originalInfo.Format,
originalInfo.DepthStencilMode, originalInfo.DepthStencilMode,
originalInfo.Target, originalInfo.Target,
swapRB ? originalInfo.SwizzleB : originalInfo.SwizzleR, originalInfo.SwizzleR,
originalInfo.SwizzleG, originalInfo.SwizzleG,
swapRB ? originalInfo.SwizzleR : originalInfo.SwizzleB, originalInfo.SwizzleB,
originalInfo.SwizzleA); originalInfo.SwizzleA);
_intermediaryTexture?.Dispose(); _intermediaryTexture?.Dispose();
_intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView; _intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
@ -155,7 +153,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize); var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) }); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetImage(0, _intermediaryTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _intermediaryTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();

View File

@ -56,28 +56,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height) if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height)
{ {
_texture?.Dispose(); _texture?.Dispose();
_texture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
var info = view.Info;
if (view.Info.Format.IsBgr())
{
info = new TextureCreateInfo(info.Width,
info.Height,
info.Depth,
info.Levels,
info.Samples,
info.BlockWidth,
info.BlockHeight,
info.BytesPerPixel,
info.Format,
info.DepthStencilMode,
info.Target,
info.SwizzleB,
info.SwizzleG,
info.SwizzleR,
info.SwizzleA);
}
_texture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
} }
_pipeline.SetCommandBuffer(cbs); _pipeline.SetCommandBuffer(cbs);
@ -96,7 +75,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize); var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize); var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
_pipeline.SetImage(0, _texture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _texture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_renderer.BufferManager.Delete(bufferHandle); _renderer.BufferManager.Delete(bufferHandle);

View File

@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using Format = Ryujinx.Graphics.GAL.Format;
namespace Ryujinx.Graphics.Vulkan.Effects namespace Ryujinx.Graphics.Vulkan.Effects
{ {
@ -149,7 +148,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
1, 1,
1, 1,
1, 1,
Format.R8G8Unorm, GAL.Format.R8G8Unorm,
DepthStencilMode.Depth, DepthStencilMode.Depth,
Target.Texture2D, Target.Texture2D,
SwizzleComponent.Red, SwizzleComponent.Red,
@ -165,7 +164,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
1, 1,
1, 1,
1, 1,
Format.R8Unorm, GAL.Format.R8Unorm,
DepthStencilMode.Depth, DepthStencilMode.Depth,
Target.Texture2D, Target.Texture2D,
SwizzleComponent.Red, SwizzleComponent.Red,
@ -192,30 +191,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_edgeOutputTexture?.Dispose(); _edgeOutputTexture?.Dispose();
_blendOutputTexture?.Dispose(); _blendOutputTexture?.Dispose();
var info = view.Info; _outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
_edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
if (view.Info.Format.IsBgr()) _blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
{
info = new TextureCreateInfo(info.Width,
info.Height,
info.Depth,
info.Levels,
info.Samples,
info.BlockWidth,
info.BlockHeight,
info.BytesPerPixel,
info.Format,
info.DepthStencilMode,
info.Target,
info.SwizzleB,
info.SwizzleG,
info.SwizzleR,
info.SwizzleA);
}
_outputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
_edgeOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
_blendOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
} }
_pipeline.SetCommandBuffer(cbs); _pipeline.SetCommandBuffer(cbs);
@ -240,7 +218,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer); _renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize); var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) }); _pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
_pipeline.SetImage(0, _edgeOutputTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _edgeOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();
@ -250,7 +228,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear);
_pipeline.SetImage(0, _blendOutputTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _blendOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();
@ -259,7 +237,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
_pipeline.Specialize(_specConstants); _pipeline.Specialize(_specConstants);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear);
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear); _pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear);
_pipeline.SetImage(0, _outputTexture, GAL.Format.R8G8B8A8Unorm); _pipeline.SetImage(0, _outputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
_pipeline.DispatchCompute(dispatchX, dispatchY, 1); _pipeline.DispatchCompute(dispatchX, dispatchY, 1);
_pipeline.ComputeBarrier(); _pipeline.ComputeBarrier();

View File

@ -169,6 +169,16 @@ namespace Ryujinx.Graphics.Vulkan
return _table[(int)format]; return _table[(int)format];
} }
public static Format ConvertRgba8SrgbToUnorm(Format format)
{
return format switch
{
Format.R8G8B8A8Srgb => Format.R8G8B8A8Unorm,
Format.B8G8R8A8Srgb => Format.B8G8R8A8Unorm,
_ => format
};
}
public static int GetAttributeFormatSize(VkFormat format) public static int GetAttributeFormatSize(VkFormat format)
{ {
switch (format) switch (format)