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Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
* Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins * Shader cache version bump * Fix back color value on fragment shader * Disable IPA multiplication for fixed function attributes and back color selection
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@ -20,6 +20,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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RtLayer = 1 << 4,
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CbIndexing = 1 << 5,
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IaIndexing = 1 << 6,
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OaIndexing = 1 << 7
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OaIndexing = 1 << 7,
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FixedFuncAttr = 1 << 8
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}
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}
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