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Implement some GPU features (#209)
* Implement stencil testing * Implement depth testing * Implement face culling * Implement front face * Comparison functions now take OGL enums too * Fix front facing when flipping was used * Add depth and stencil clear values
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Ryujinx.Graphics/Gal/GalFrontFace.cs
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Ryujinx.Graphics/Gal/GalFrontFace.cs
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namespace Ryujinx.Graphics.Gal
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{
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public enum GalFrontFace
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{
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CW = 0x900,
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CCW = 0x901
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}
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}
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