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Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater
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@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.OpenGL.Image
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TextureStorage parent,
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TextureCreateInfo info,
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int firstLayer,
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int firstLevel) : base(info, parent.ScaleFactor)
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int firstLevel) : base(info)
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{
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_renderer = renderer;
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_parent = parent;
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