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https://github.com/Ryujinx/Ryujinx.git
synced 2025-06-28 15:10:47 -07:00
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
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@ -9,7 +9,7 @@ namespace Ryujinx.HLE.HOS.Kernel
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{
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class KThread : KSynchronizationObject, IKFutureSchedulerObject
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{
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public AThread Context { get; private set; }
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public CpuThread Context { get; private set; }
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public long AffinityMask { get; set; }
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@ -66,12 +66,12 @@ namespace Ryujinx.HLE.HOS.Kernel
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public long LastPc { get; set; }
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public KThread(
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AThread Thread,
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Process Process,
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Horizon System,
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int ProcessorId,
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int Priority,
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int ThreadId) : base(System)
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CpuThread Thread,
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Process Process,
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Horizon System,
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int ProcessorId,
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int Priority,
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int ThreadId) : base(System)
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{
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this.ThreadId = ThreadId;
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