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Improved Logger (#1292)
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
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@ -50,7 +50,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
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// Doesn't occur in our case.
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// return ResultCode.ObjectIsNull;
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Logger.PrintStub(LogClass.ServiceNifm, new { version });
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Logger.Stub?.PrintStub(LogClass.ServiceNifm, new { version });
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return ResultCode.Success;
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}
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@ -68,7 +68,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
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context.ResponseData.WriteStruct(new IpV4Address(unicastAddress.Address));
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Logger.PrintInfo(LogClass.ServiceNifm, $"Console's local IP is \"{unicastAddress.Address}\".");
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Logger.Info?.Print(LogClass.ServiceNifm, $"Console's local IP is \"{unicastAddress.Address}\".");
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return ResultCode.Success;
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}
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@ -84,7 +84,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
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return ResultCode.NoInternetConnection;
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}
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Logger.PrintInfo(LogClass.ServiceNifm, $"Console's local IP is \"{unicastAddress.Address}\".");
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Logger.Info?.Print(LogClass.ServiceNifm, $"Console's local IP is \"{unicastAddress.Address}\".");
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context.ResponseData.WriteStruct(new IpAddressSetting(interfaceProperties, unicastAddress));
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context.ResponseData.WriteStruct(new DnsSetting(interfaceProperties));
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